Police Tactics: Imperio reviews

Translated by
Microsoft from Deutsch
You start the Game as the new Police chief who is slowly introduced to the different Game Systems. Why someone police Chief, of all people, will not even get a normal Patrol organized and it has to be explained first I do not know, but also did not bother me because I was able to use the Help very well. The first Patrol is created quickly, then the first Story Missions come, gradually unlocking new Vehicles, Specialists and Upgrades. At the beginning, One can select Only strip Policemen (increase the Security of the District as long as they are on Patrol), Investigators (Interviewing Witnesses at crime scenes) and Technicians (check Clues at Crime scenes) and small, slow police Cars, follow after successful Unlocking Undercover Agents, specialists for Dealing with Riots, SWAT Units, mobile Radar traps and other Units I don't know yet. Successfully completed, accidental Crimes that always appear again and again in various Places of the City as well as constant stripes ensure The satisfaction of the city and flush Money into the Budget with the Policeman paid, the Headquarters upgraded and better Vehicles are purchased. Unprevented Crimes and escaped Offenders sometimes tear smaller or larger Holes in the Cash register. Why one does not manage to provide security For lack of Finances, of all things, makes No sense to make Storytelling technically sense, playfully of course already. Unfortunately, the Game plagues some Bugs, but the Developers seem to be relatively active in the Forum (have looked in first) and plan probably desired Features that are unfortunately still missing (automatic continuation of the Strife, Pause mode) also implement if possible. The Graphics are functional, the Style is tasteless, but the fun of The Game is quite high. Nice Game, surprised me very much because I didn't have it on the Screen before it was plöphically releaed.
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Translated by
Microsoft from Deutsch
Police Tactics is a Real-time strategy simulation that certainly doesn't get to Emergency, but consistently implements the Idea behind the Game and works well. Detailed Review below. Video: https://www.youtube.com/watch?v=SF_SXSvRFuM First of all-I must openly confess-I was extremely sceptical. As the Game progressed, though, my Skepticism has settled more and more. The Pro-and contra list lists a few Points that struck me positively and negatively at the Game. + Story: The Creators have come up with a nice Story around the Game, which is consistently pulled through throughout the Game. In addition to this "Main Strand," there are always smaller Stakes, which are often repeated. + Atmosphere: The Game manages to convince atmospherically. Through tight Budgets, many Stakes, few Personnel and large Areas of application that are gradually being expanded, the Game manages to put the games in lasting strain. + German and US Police Cars + Different Uses: Speed Control, Brawls etc. + Different Vehicles with Special Areas (Speed Measurement, Motorcycle, Criminal Technology) that are unlocked + Many Areas to pay attention to at the same time, which adds to the tension + Skills of the individual Employees can be improved and thus specialists can be trained + Speakers for the Story-No Speaker for the quite extensive Tutorial- Gameplay sometimes very "frickly": Individual Elements are sometimes difficult to use-Stakes: During the Stakes, you hardly have to take any Steps as a Player or instruct the Forces to complete individual Steps. They do That on their own. -Traffic does not travel realistically. -Setting doesn't quite suit German Police Cars-Pause button, which lets you snap through briefly, is missing. -Music was probably taken over by Police-The Simulation-Story inserts partly too simple-No Modding
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