Average Playtime: 1 hour

Poltergeist: A Pixelated Horror

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About

Have you ever wondered what it feels to be a ghostly being?

You have always lived happily in your mansion. A mansion that you managed to obtain with a lot of hard work and many personal sacrifices. Naturally you don't want anyone else to take care of it, not even in death! But now, after your demise, many tenants have taken over it, and this is intolerable to you.
Luckily, your love for your manor has granted you powers that will help you get rid of those pesky individuals.

Watch them run and scream, scaring them using your intelligence, wit, and with the use of powers like possessions, spectres, altering objects and more.
Have fun and play with the occult... and become a Poltergeist!

Poltergeist: A Pixelated Horror is a puzzle game for PC/Mac/Linux, in which you are a ghost named Henry B. Knight. You will scare the tenants currently living in your house, so you can have some peace at last in the afterlife.
Metascore
70
Release date
Developer
Glitchy Pixel
Publisher
Glitchy Pixel
Age rating
10+ Everyone 10+
Website
http://poltergeist.glitchypixel.com.co

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.6+
  • Processor: SSE2 instruction set support.
  • Memory: 1 GB RAM
  • Graphics: Shader model 2.0 capabilities
  • Storage: 500 MB available space
Recommended:
  • OS: Mac OS X Mavericks
  • Processor: SSE2 instruction set support.
  • Memory: 1 GB RAM
  • Graphics: Shader model 2.0 capabilities
  • Storage: 500 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 10.10+, SteamOS+
  • Processor: SSE2 instruction set support.
  • Memory: 1 GB RAM
  • Graphics: Shader model 2.0 capabilities
  • Storage: 500 MB available space
Recommended:
  • OS: Ubuntu 10.10+, SteamOS+
  • Processor: SSE2 instruction set support.
  • Memory: 1 GB RAM
  • Graphics: Shader model 2.0 capabilities
  • Storage: 500 MB available space

System requirements for PC

Minimum:
  • OS: Windows XP+
  • Processor: SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: DX9 (shader model 2.0) capabilities
  • DirectX: Version 9.0
  • Storage: 500 MB available space
Recommended:
  • OS: Windows 7+
  • Processor: SSE2 instruction set support
  • Graphics: DX9 (shader model 2.0) capabilities
  • DirectX: Version 9.0
  • Storage: 500 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam
PlayStation Store

Top contributors

Sinkler

1 edit
43
9.09%
Scaring on schedule
Finish the time trial mode in less than 90 minutes.
22.73%
A Glitchy world
Activate the secret glitched objects
31.82%
All work and no play...
Finish all the Office Era levels (No boss).
31.82%
I'm the real boss!
Beat all of The Boss' levels.
31.82%
Welcome to Limbo
Beat all Reverend Morris' levels.
view all achievements
12 items

Poltergeist: A Pixelated Horror reviews and comments

Translated by
Microsoft from Deutsch
In the Beginning, it seemed funny. It gets monotonous too quickly. There could have Been a few Things that could have been a little like, because the Inhabitants are not just running out of the House. It's a bit funny at the beginning. But glitches like Floating objects that float out of the Wall and don't scare any more in the Room, lower the Fun of the game a little. Also, the Special Skill Is to finally beat a Boss ... Something boring. That's when I expected more ... It also feels like a Game you should play on a Smartphone. And the Game is unfortunately too fast through and has no real replay value.
Translated by
Microsoft from Deutsch
When I hear Words like Tricky and sophisticated, I think of everything possible ... But not to this Game! First Of All; I can't call it bad, even the Price isn't excessive when you take the Duration of the Game (in Single-player) and the Prize at AAA titles like Call of Duty;), but ... It's not hard (I only had a Handful of Levels that have kept me busy a little longer than a few Minutes-and I didn't tear out a Leg to play through as quickly as possible) Claim neither, As it's basically always the same-only the Bosses Logically are different and also the seemingly (vlt. also intended) very random Behavior when "Ringing" sometimes makes the Levels get heavier than they actually are! The Graphics are minimalist, which you shouldn't necessarily get into a small Game, but the Levels too often seem too empty, which is probably due to the very small Amount of Items that are available for the time periods. This may also affect the Size of the Levels, which, unlike the other Things, I can't explain why most levels are so small, or consist of less than 5 Rooms. Not every Section has to consist of 10 Rooms, but it would also give more Possibilities and it would be harder to do it if it is well balanced! The Number of "Spells" still seem sufficient at the Beginning, but towards the end the always same Spells are quite monotonous in the Long run, which does not necessarily give the otherwise very monotonous gameplay a little wind up. At The moment there are also a few annoying Bugs, such as sometimes people simply changing rooms without special Skill use or being lured when "Ringing" exactly the Person you try in The same moment with the ghost Dog to the Other End of the level. Hunt. In translation, one should not look too closely, as a few Passages (which have so far occurred to me) are reminiscent of a sloppy Translation or goggle translation. Or: You've unlocked a new Power! (If I remember it correctly-if the Mistake was elsewhere, please write;)) Conclusion: I can't make a Recommendation! It has a good Approach, but gives away too much of it in monotonous Gameplay, which offers no variety, the Level of difficulty that is too light and does not reveal a Degree curve, and the few Skills To Scare the Guests later.
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