Pong (1972)

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Pong is one of the earliest arcade video games. It is a table tennis sports game featuring simple two-dimensional graphics. The game was originally manufactured by Atari, which released it in 1972. Allan Alcorn created Pong as a training exercise assigned to him by Atari co-founder Nolan Bushnell. Bushnell based the idea on an electronic ping-pong game included in the Magnavox Odyssey, which later resulted in a lawsuit against Atari. Surprised by the quality of Alcorn's work, Bushnell and Atari co-founder Ted Dabney decided to manufacture the game.
Pong quickly became a success and was the first commercially successful video game, which helped to establish the video game industry along with the first home console, the Magnavox Odyssey. Soon after its release, several companies began producing games that copied Pong's gameplay, and eventually released new types of games. As a result, Atari encouraged its staff to produce more innovative games. The company released several sequels that built upon the original's gameplay by adding new features. During the 1975 Christmas season, Atari released a home version of Pong exclusively through Sears retail stores. It was also a commercial success and led to numerous copies. The game has been remade on numerous home and portable platforms following its release. Pong is part of the permanent collection of the Smithsonian Institution in Washington, D.C. due to its cultural impact. Pong has been referenced and parodied in multiple television shows and video games, and has been a part of several video game and cultural exhibitions.

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Developer
Atari
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Allan Alcorn
Publisher
Atari
Age rating
Not rated
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Last Modified: May 25, 2020

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Pong (1972) reviews and comments

Yeah, well it's about what'd you expect.
Pong in real life is fun, Pong (1972), however, is fun enough. You hit a square with a rectangle and the square goes to the other side, that's pong. That's how it should be. Pong. That's what computers were meant for. Pong. No misleading advertising, the game is exactly what it seems. Pong. No micro-transactions or fear of missing out, it's all there from day one. Pong. Perfection. Pong. All it requires is your soul. Pong. Let me out. Pong.

You'll play this for at least one second, and that's statistically much more than most games you'll never play. That is if you do play it, 'cause if not then it'll be just like every other game.

Overall, rating out of 100:
Story: 0
Very interesting story about a aspiring pong professional (pongessional) challenging a great pong master to a duel, the plot twist (spoiler alert) is that the master actually pulls out a square ball, and they forget to set the rules.
So the square just bounces side to side in a never ending match. Truly pongetic.

Gameplay: 10
It's pong.

Graphics: 0
C'mon, it's a goddamned square! How does it bounce?

Sound/Music: 5
Tuc, tuc, plim. Tuc, tuc, plim.

This leaves the game with a motherpongin' 15 out of 400! Ponggers.
It probably goes without saying that the most popular video game genre is the sports game. Games like Madden or NBA 2K sell millions every single year. Yet when it comes down to it, what does it mean to make a sports game. Obviously the simulation of the sport in question is paramount, one has to feel like they are playing the game. However, how much detail do you need to create that simulation. What if you can make a sports game that is as simple as possible. And that is the beauty of Pong. Two lines, one square, a simple score layout, and a minor bit of electronic sound to register hits and scores. And yet, it does feel like you’re playing table tennis. Now one could argue it’s dated, one could pull up that it was a ripoff of something Maganox did, but the fact remains that Pong has lasted the ages and…it is possible, that without Pong…video games wouldn’t be what they are now
«Just one more turn»
«Can’t stop playing»
9/10 - It's Pong.
«Just one more turn»
«Can’t stop playing»
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