Pour! (daniel-morgan)
About
Overview
This project was made for the Trijam 96, the 3 hour game jam. The idea is that you travel between post-creation scenes placing water to feed bacteria. It is a puzzle/simulation game that uses a cellular automata. It created 3 levels (of an intended 5) before I ran out of time. The game is incredibly simplistic and the first 2 levels require nothing else other than just water.
Creation
For its creation, I used a prebuilt cellular automata script I made a few years ago. If you look in through the source code you will find it titled "particles-main.js". I made several changes to it to accommodate for Pour being more of a game than a simulation, and also because several parts simply just didn't work.
Other than that it is pure out of the box browser JavaScript. I considered using p5.js but decided against it in favor of my system.
Thanks For Playing!