Average Playtime: 3 hours

Tetrobot and Co.

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Tetrobot is the world's most popular and reliable robot, but he's not perfect. That's why I, Maya, have built him a microscopic little brother, Psychobot.

Help me guide Psy through Tetrobot's cogs and circuits: by swallowing blocks of matter and spitting them out, we can repair anything. Learn how pipes, lasers, fans and other electronic devices work, learn how to alter the chemical properties of slime, and collect all the memory blocks that you find on the way.

The owners of damaged Tetrobots all around the world rely on us because we are the only people who can repair their precious robots.Key Features
  • Pure puzzle gameplay for gamers who like to give their minds a workout.
  • Over 50 levels to play and even more secrets to unlock.
  • Original music composed by Morusque (Knytt Stories, Saira, Blocks That Matter, Exodus)
  • Find out what became of Tetrobot, Alexey, Markus and Maya, 15 years after "Blocks That Matter." 
Steam Features
  • Steam Achievements: An even greater challenge for avid gamers.
  • Steam Cloud: Start a game at home, finish it at work (if you're careful).
  • Steam Workshop: Create your own puzzles and share them in one click (available soon).
Release date
Swing Swing Submarine
Neko Entertainment
Neko Entertainment, Swing Swing Submarine
Age rating
10+ Everyone 10+

System requirements for Xbox One

System requirements for Wii U

System requirements for PlayStation 4

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2

System requirements for Linux

  • OS: Ubuntu 12.04
  • Processor: Core i5
  • Memory: 2 GB RAM
  • Graphics: integrated supporting Shader Model 2.0
  • Storage: 600 MB available space
  • Sound Card: integrated chipset
  • Additional Notes: Controller Supported and may require in game configuration and specific drivers

System requirements for PC

  • OS: Windows XP
  • Processor: Pentium 4 3 Ghz
  • Memory: 1 GB RAM
  • Graphics: integrated supporting Shader Model 2.0
  • DirectX: Version 9.0c
  • Storage: 600 MB available space
  • Sound Card: integrated chipset
  • Additional Notes: Xbox 360 Controller Supported
  • OS: Windows 7
  • Processor: i5
  • Memory: 4 GB RAM
  • Graphics: dedicated hardware supporting Shader model 3.0
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: integrated

System requirements for macOS

  • OS: MacOS 10.7
  • Processor: Core i5
  • Memory: 2 GB RAM
  • Graphics: integrated supporting Shader Model 2.0
  • Storage: 600 MB available space
  • Sound Card: integrated chipset
  • Additional Notes: running on our Mac Mini 2011 model, Controller Supported and may require in game configuration
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Last Modified: Aug 2, 2023

Where to buy

PlayStation Store
App Store
Xbox Store
Nintendo Store

Top contributors


1 edit
Great games with not great metacritic
12 games
10 cakes
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Tetrobot and Co. reviews and comments

Tetrobot and Co. is a strange little puzzle game - the scope of the things I like about it is really only matched by the scope of things that I don't like about it. I like the charm, I dislike the fairly iffy and tactically unpleasant mouse controls. I like the spread of new mechanics, I dislike the bland environments.

I like a scant few of the puzzles, but most fall squarely into that unfortunate "I know what I have to do as soon as I enter this room, the only difficulty comes from dreading actually having to do it" zone, and the design really takes a nosedive during the last world, which is chock full of nonsense puzzles that aim to waste your time rather than test your brain, aside from randomly having to use the Konami code in the final level, which doesn't test your brain so much as it tests whether or not you're already familiar with the Konami code, which isn't some ridiculous expectation of the player's knowledge I guess, but there's legitimately nothing pointing to it aside from the name of the level and I definitely have seen people in comments sections or whatever that got tripped up.

The story? Eh, basically doesn't exist - it's more set dressing than something you're actually supposed to pay attention to. Which is fine, I suppose, it's a puzzle game, and indie puzzle games aren't typically known for their captivating stories.
Definitely overstays its welcome too - don't make the mistake of trying to take this one out in one sitting or you will despise the game and everything it stands for by the end.
Translated by
Microsoft from Deutsch
Puzzle Game. With Undo Button. Start easily and soon become really difficult (Have played on collecting everything). Then stopped because the Puzzles have simply become too extensive (i.e. Try/Error for Normal Mortals) and some Game Mechanics were no longer explained, but you had to find out various Tricks yourself (I had to spike several times). I also watched the last Levels on YouTube for fun. Old Scholli. Because it was really Fun at the Beginning and it's mostly fair (Some golden Parts can be denied if you get something "wrong" very early). Attention! Later Levels only for patient Brain Acrobats.
Translated by
Microsoft from French
Tetrobot and co avoids the obstacle that mine many puzzle game: the artificial game design. The game offers a continuous rise in the mechanics offered to the player and in difficulty. He nevertheless managed to dress up the whole behind a level design that encourages the player to learn and to test himself the elements proposed by the game. The coating is not left with a nice artistic direction and a soundtrack to fall on the floor. The end-of-level music is one of the most gratifying and rewarding I've heard in a while. In short, a rise in mastery over their previous game and a title that really deserves the shot.
Translated by
Microsoft from Deutsch
Actually, it's just a Matter of collecting Blocks, dropping them off in the right Place and thus making your Way to the Exit. That sounds easier than it is, because some Puzzles are quite tricky. Even so, the Game remains fair: If you've made a Mistake, you can just undo a few Moves and you don't have to start all over again. Because the Blocks have different Characteristics and behave differently (some conduct Electricity, others can burn, etc.), the Puzzles remain varied and don't get monotonous as quickly. In the Steam workshop there are always new Puzzles. All in all, a very good puzzle game, which I can fully recommend.
Translated by
Microsoft from French
Tetrobot is a masterpiece of the puzzle game that any fan of the genre must possess! Not only are the puzzles ingenious and will make you think well, but everything else is also very neat: the design is successful, the soundtrack sticks perfectly to the atmosphere, and there is even a scenario filled with geek references. All sprinkled with a hint of humor! For the lifetime: perso 20h to finish everything at 100% (history + all successes) Ah, and also when you finish the game at 100%, we give you an access code for a webpage that allows you to see the "making of" game : the origin of the script and the drawings that have been used for the game with explanations and even a video! A little + that does not mine is very fun! A must have! I loved this game so much that I hope a second shutter or a sequelle;-)
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