Average Playtime: 2 hours

President for a Day - Floodings

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President for A Day: Floodings is a turn-based strategy game where YOU become the president of Pakistan. The game kicks off just two weeks before the election. You feel confident that you will be re-elected and have another 5 years as President of Pakistan, but soon problems arise, and you must literally fight for your political life. Unless you show true statesmanship and rule with swiftness and determination, you will lose everything.

The first calamity to hit the country is the annual monsoon, this time worse than anyone can remember. It begins in the north, in Khyber Pakhtunkhwa. Heavy rain quickly makes the rivers overflow and creates a deadly flood that destroys everything on its way: crops, houses, roads, and the unfortunate that didn't get away in time.

While you try to do your best to save your country from the flood, you also have to take care of other problems that appear in the wake of the flood: lack of clean food and water in the flooded areas, refugees in need of shelter after their homes have been destroyed, cholera outbreaks, rebels that spawn at an increasing pace when chaos surges through the land, nuclear missiles that must be protected at all costs or removed (to avoid them falling into rebel hands), and much more.

Can you save the nation in its hour of need?

Target audience: 13+ years old.
Platforms
Release date
Developer
Serious Games Interactive
Publisher
Serious Games Interactive
Age rating
Not rated
Website
http://pfad.nu

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: Intel Core 2 Duo
  • Memory: 1 GB RAM
  • Graphics: Intel Graphics / 512MB VRAM
  • Storage: 100 MB available space

System requirements for macOS

Minimum:
  • OS: Snow Leopard (10.6)
  • Processor: Intel
  • Memory: 1 GB RAM
  • Graphics: SM4 512MB VRAM
  • Storage: 100 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

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President for a Day - Floodings reviews and comments

Translated by
Microsoft from Russian
Honestly-The game is not understood at all. Not because it is complicated, but because it was stupid to understand it. Gameplay-You need to capture/unwind in Churkostan in 2 weeks. The Alqaeda resorts to different cities, you protect nuclear weapons. Boost popularity, living standards and protection of regions. What a collection of ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Type mate. Acachivki are obtained on easy for 3-5 passes. Just Choose the achivku and stupid under it swinging. I didn't get that hat, and I didn't get the trick. I will not put a Negative review, however, it does not mean that the game is worthwhile. My Rating: ♥ ♥ ♥ ♥ ♥ knows from 10
Translated by
Microsoft from French
A kind of solo board game, in which you are propelled leader of a country in which everything goes wrong (Pakistan in the occurence), it is the monsoon, the terrorists attack your country, your nuclear silos are in galley, your advisors try to make a putsch every 3 mornings, and the elections are in 2 weeks while the whole population hates you. From the blow to you micro-manage all your States using a fairly rudimentary management system, there are choices of "cards" that have special effects (build refugee camps, dikes, send the army, execute opponents, make a campaign advertising on TV, etc...) that you can buy with your single currency, the "political power" at every turn, to try to keep it under control. This allows you to influence 3 main data (divided by State and then aggregated in a global average): people's health, political control, and military control. If an indicator goes off in a cahute it's bad for you and you get cleared in the next election. There are some bonus mechanisms not necessarily useful, assistance from developed countries that can give you a free "card" in Exchange for the completion of a particular goal (often humanitarian), a little way bonus of the UN, but in general it is already so the ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ that you will only fulfill the objectives if they match by chance with your problem of the day. The big problem is that there are a lot of States and sub-areas to manage, it takes lead, it's repetitive in want you there, the cards are absolutely unbalanced so we find ourselves to abuse always the same tricks to keep its gauges thoroughly TOU t leaving millions of displaced people to die because there are other ways to keep his health gauge at 100% for much cheaper, so the experience suffers not badly. There is not really any intrigue either nor any twists, so it's just handle the ♥ ♥ ♥ ♥ daily ♥ ♥ to an arbitrary end date that will tell you if you won or lost, and then goodbye, we saw more engaging in the genre.
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