President for a Day - Floodings reviews

Translated by
Microsoft from Russian
Honestly-The game is not understood at all. Not because it is complicated, but because it was stupid to understand it. Gameplay-You need to capture/unwind in Churkostan in 2 weeks. The Alqaeda resorts to different cities, you protect nuclear weapons. Boost popularity, living standards and protection of regions. What a collection of ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Type mate. Acachivki are obtained on easy for 3-5 passes. Just Choose the achivku and stupid under it swinging. I didn't get that hat, and I didn't get the trick. I will not put a Negative review, however, it does not mean that the game is worthwhile. My Rating: ♥ ♥ ♥ ♥ ♥ knows from 10
Translated by
Microsoft from French
A kind of solo board game, in which you are propelled leader of a country in which everything goes wrong (Pakistan in the occurence), it is the monsoon, the terrorists attack your country, your nuclear silos are in galley, your advisors try to make a putsch every 3 mornings, and the elections are in 2 weeks while the whole population hates you. From the blow to you micro-manage all your States using a fairly rudimentary management system, there are choices of "cards" that have special effects (build refugee camps, dikes, send the army, execute opponents, make a campaign advertising on TV, etc...) that you can buy with your single currency, the "political power" at every turn, to try to keep it under control. This allows you to influence 3 main data (divided by State and then aggregated in a global average): people's health, political control, and military control. If an indicator goes off in a cahute it's bad for you and you get cleared in the next election. There are some bonus mechanisms not necessarily useful, assistance from developed countries that can give you a free "card" in Exchange for the completion of a particular goal (often humanitarian), a little way bonus of the UN, but in general it is already so the ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ that you will only fulfill the objectives if they match by chance with your problem of the day. The big problem is that there are a lot of States and sub-areas to manage, it takes lead, it's repetitive in want you there, the cards are absolutely unbalanced so we find ourselves to abuse always the same tricks to keep its gauges thoroughly TOU t leaving millions of displaced people to die because there are other ways to keep his health gauge at 100% for much cheaper, so the experience suffers not badly. There is not really any intrigue either nor any twists, so it's just handle the ♥ ♥ ♥ ♥ daily ♥ ♥ to an arbitrary end date that will tell you if you won or lost, and then goodbye, we saw more engaging in the genre.
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