Procedurace

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First prototype for a procedural racing tack generator in Unity.

To generate the meshs and Uvs maps of the road I use the "It's A Road Tool" by Parabox, LLC on the asset store :

https://assetstore.unity.com/packages/tools/modeling/it-s-a-road-tool-9920

I generate a circulare track, and I module it with different parameters.
This is a first prototype so some generated map may be a little broken. 
The car is the Unity's Standrats Assets car. 

Any feedback is welcome ! 

/!\ Maybe a little heavy for ram on Web player

Sources : 

https://github.com/AlabamaBen/Procedural_Tracks

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Benjouille
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System requirements for PC

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Last Modified: Apr 1, 2019

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itch.io