Project Ascension (2015)

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About

PROJECT ASCENSION is an interactive parable; an enchanting journey of life, transcendence, and the hereafter.

The focal point of exploration with this project was in simplifying puzzle-solving mechanics typically seen in a Zelda game (bow and arrows, grappling hook, bombs, etc). In having a singular mechanic in which you could interact with environmental elements, I could iterate further on what kinds of puzzles could be explored, and the simulated consequences of such a simple input mechanic.

In being about pointing and shooting light, players are focused on positioning and line-of-sight to interact with objects, as well as witnessing the consequences of what each interactive object can do; such as moving, rotating, or animating various sections of architecture.

The game was showcased and exhibited at Armageddon at Auckland in 2015.

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Developer
Emotion Theory
Age rating
Not rated

System requirements for PC

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Project Ascension (2015) screenshot, image №1311251 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io