Project GAMMA (Joakim "Chef" Lundstrom)
About
Project GAMMA was made during the CURSED Adventurous Game Jam 2022!
You've been here for some time now but something horrible has been itching at your brain. Where you are is not at home, but rather, somewhere near identical. The layout is the same, with the same furniture and other small details, but something is wrong. You're locked up in here and it is time to find a way to escape.
Find out what is truly going on in Project GAMMA.
You only need a mouse!
Walkthrough:Are you stuck? You can check out some hints here if you want to keep going! Let me know if there are any key moments I missed writing about and I'll add it!
- I used a base for interactions from the First Person Adventure Asset Pack but built my own kind of interactions, inventory system and movement mechanic.
- All sound effects and musical scores were made during the jam by the incredibly talented Fredrik Häthén!
- Voice acting was done by me, Fredrik and a friend who goes by Coztimo.
- All story, writing and level design.
- All UI elements, minus fonts!
- Basically everything else, I might've forgotten some things I made specifically for the jam.
- All 3D models are from various asset packs on the Unreal Marketplace. No custom 3D models were made for the jam.