Project Necromancy
About
WARNING: This game features toon violence and has some blood-related effects.
NOTE: This game is a fourth-year project by students from the Breda University of Applied Sciences. We've worked on this for about five months. It's also an early release and needs some work before it's up to proper quality. Expect bugs and placeholder menus!
In this game, players control the necromancer that can raise enemies they defeat. Fight your way through the level, upgrade your army and defeat the king!
CONTROLS: NECROMANCER
WASD - Move the necromancer around
SPACE - Attack
E - Raise Dead
CONTROLS: MINIONS
LMB / RMB - Order minions to a location
Q - Force Recall all minions to the player (this stops any commands they might be doing and
CREDITS
Team Ten Ton Skeleton is:
Roy Bomhof (Project Lead & Design)
Dirk de Kok (Programming)
Linda Effinger (Narrative & Design)
Max Vetter (Art)
Gregor de Weger (Design)
Sam Minh Ly (Design)
SPECIAL THANKS
Réka Horváth (Outsource character concept art)
PLAYTESTERS
- Anette Vávrova
- Tom Vissenkom
- Boyd Catsman
- Marjolein Kaal
- Mees Wendels
- Menno Verdonk
- Daan van de Ven