Project Nimbus: Code Mirai

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Project Nimbus: Code Mirai is an exciting mech-based flying game inspired by the Gundam, Macross and Ace Combat series. It features vibrant graphics, blistering action gameplay and an epic storyline.
* Sixteen missions in a variety of locations, including floating cities, ocean fortresses, mountain bases, futuristic prisons, and battles in space.
* Over a dozen playable Battle Frames with weapons including smart missiles, energy blades, particle cannons, floating energy shields, railguns and autonomous psychodrones.
* A sprawling storyline with battles between three different factions over a war-torn futuristic planet.
* Complex bosses each with a unique fighting style, including orbiting nuclear battle mechs, bands of deadly pilots, and weaponized flying ships.
* Missiles, rail guns and cannons for long range blades, blade rushes and bullet time for melee!
* Bonus survival mode lets you choose from an entire hangar of Battle Frames.
* All trophies including Platinum!

1 player

Software subject to license ( Online features require an account and are subject to terms of service and applicable privacy policy ( & One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account.

KISS copyright: © 2018 KISS Ltd.
Release date
Kingstill International Software Services
Age rating
13+ Teen

System requirements for PlayStation 4

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Last Modified: Aug 2, 2019

Where to buy

PlayStation Store

Project Nimbus: Code Mirai reviews and comments

This game will be an enjoyable experience for everyone who likes flying, huge robots and laser swords as a weapon. This things blend in a weird mix and make lots of fun together. The gameplay here is comfortable, with responsive controls, so if you’re OK with the story and missions, which are quite strange here, you’ll love this game.
If you, just like me, are upset with the cancelling of Zone of the Enders 3, this title will cheer you up. As soon as you get used to the controls, this small indie project will feel like a real AAA game. I wish the game would be longer but it’s great anyway.
This is an average games with some problems. The story is weak, the controls are awkward, some levels are done horribly. I wanted more actually battles but all I got was a few moments of epicness among a field of bore. The gameplay is done realistic with these cool-off periods if you’re out of ammo but I can’t say it’s a good feature. The action stops at these moments. The need to evade attacks while reloading also makes this game unplayable for those who have problems with controls. I think, except some great moments, this game will be a torture for most of the players.
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