Project Plumerai [Demo Day 19]
About
Note: this demo build has no audio/music files. If you've already downloaded the 1.0.0.3 build beforehand, it has recently been updated [1.0.0.4] with working analog stick/d-pad movement
Controls:
This game does not require DS4Windows if you're using a PS4 controller
Space bar [keyboard] or X/A buttons [gamepad] -- launch the player, cancel the launch
Escape key [keyboard] or start button [gamepad] -- pause the game
Space bar/Return key [keyboard] or X/A buttons [gamepad] -- confirm menu selection
8,9,0 keys [keyboard only] -- shrink resolution/increase resolution/toggle widescreen on and off
How to play:
Simply guide the player across the level and use the launch key to tear through enemies. While launching you'll be invulnerable to enemy attacks and you can reposition where you'll land when you cross the screen again. Be aware that if you land inside a wall or enemy/projectile you'll take damage. By destroying an enemy, all enemy bullets on-screen will be converted into coins that act as your life and score.
Special thanks:
ambientdev (support with surface debugging)
liq (streaming/testing/feedback)
DevMcCoy (streaming/testing/feedback)
BlazeHedgehog (testing the 2010 build)