Average Playtime: 3 hours

Project Remedium

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In this first game by Atomic Jelly, a nanobot journeys through a human organism to revert the effects of strange illness and a set of unfortunate events that occurred.

Armed with once purely medical equipment that now became a duo of adaptive weapons - the Energy Cannon and the Remedium Sprayer - and able to travel in a fast and agile way with help of an invaluable grapnel, Nano+ can fight pathogens, mutated organisms and deranged nanobots, heal, help his allies and interact with a unique environment.

Nano+ is not alone in hist struggles: the veteran nanobot SuperVisette will guide him through the journey and the last sane nanobots struggling to maintain health and order will also help however they can.Features:
  • upgradeable weapons for damage dealing and accelerated healing
  • versatile grapnel for climbing and quick getaways
  • substance crafting for improving both treatment methods and feats of Nano+
  • interactive environment with infected tissue and ailments
  • a story to discover and friendly nanobots to provide aid
  • various missions related with healing and helping fellow bots
  • bloodstream and 6 organs to heal
Genre: story-driven Action ShooterPlatform: PC
Release date
Atomic Jelly
Plug In Digital, Movie Games, Atomic Jelly
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 / 8 / 10
  • Processor: Intel Core i5-4690 / AMD Ryzen 5 1500X
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R9 270X with 2GB VRAM or more
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Mobile GPUs are not officially supported, the game may work but we cannot guarantee it.
  • OS: Windows 7 / 8 / 10
  • Processor: Intel Core i5-6600K / AMD Ryzen 7 1700X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 Series with 2GB VRAM or more
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Mobile GPUs are not officially supported, the game may work but we cannot guarantee it.
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Last Modified: Oct 1, 2022

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Project Remedium - Trailer
Jul 20, 2016
Atomic Jelly
PROJECT REMEDIUM - DECOUVERTE avec Fanta - Gameplay PC FR HD 1080p60 Fantabobgames
Aug 30, 2017
Bob Lennon
🤖 HEJ, JESTEM NANOBOTEM I RATUJĘ LUDZKOŚĆ! | Let's Play Project Remedium #01 (PL/Po Polsku)
Sep 21, 2017
Project Remedium PC Gameplay
Apr 22, 2017
Project Remedium - Launch Trailer
Aug 29, 2017
Atomic Jelly
Project Remedium - Gameplay
Aug 28, 2017
Atomic Jelly
View all videos
1,690 items
The Bloodswell Incident
Wanted to believe so very hard...
Searching the Unobtainium
Became a master of substances.
Heresy, on the Rocks
Spotted the moonshine apparatus.
Someone Else's Vault
Learned that bots never change.
No Camping Allowed
Played a wildlife policebot part.
view all achievements
34 items

Project Remedium reviews and comments

Translated by
Microsoft from Deutsch
(If you want a more detailed Impression of the Game, you can watch the following video: Do you know what?-Project Remedium A Shooter in an interesting Environment that unfortunately plays out boring. One travels as a Nanoroboter into the Body of a little Girl to rid her of a Disease and thus save his Life. The Developers have made every Effort to Design the Environment, although not everything makes Sense. Why, for example, have the Nanobots erected so many Buildings in them and why is there a normal Gravity as if you were not swimming around in Bodily Fluids? What happens to all these Buildings when the Girl moves and gets up or turns to the other Side? But it's not those Unbelievings that break the Game. Project Remedium is simply a bad Shooter. The two Weapons that the Game pushes into your Hand right at the Start feel like Water Guns. Opponents are virtually unresponsive to Hits until their Life Gauge has dropped to Zero at some point and they fall over. So do shooting no Fun. In addition, most Opponents look very boring and low-detail. Some are just misshapen Dreckbats. On Top of That, the Game is going pretty badly. My PC is not the fastest, but it meets the official Requirements. Nevertheless, even with low Settings, the Frame rate regularly drops below 20 FPS. But even if the Game went well, I would have had enough after just an Hour. The Core of the Game is shooting and that's just not Fun. It no longer helps that the Developers have made an Effort to do the whole Thing.
Translated by
Microsoft from Deutsch
Update: Unfortunately, it's gotten quite quiet lately. Well they have improved some Things significantly and in themselves make the Game also whim. BUT if you get to a Place again and the Story just doesn't go on because of a Bug, then that's just annoying. Sometimes it helps to push the Language away in English and otherwise it is allowed to start from scratch. In Between, always widening manuel's Save is not traffic either. So you just have to do the last Organ And not everything from the Beginning. A very Pity Hab Did not go until a few Hours but should be enough for a first Impression. Sure for 15 Your I didn't expect a Blockbuster, but I was surprised anyway. The Graphics are now not the Tip of the possible but completely sufficient for the Game. In any case, the Developer has tried to optimize it and so I am happy about a stable 60 FPS at Max Settings. Today is no longer a Matter Of Course. The Gameplay is interesting. With left you do Damage with right is healed and in the Fight you have to use both the Opponent to get done quickly. Getting Around with The Enter-chopping is also very fun after a short Period of Adjustment and allows you some Freedom. For killed Opponents there is Experience and Looting. Higher Levels allow you to upgrade your Weapons and unlock skills. With the Loot you can get some useful Things for crafting on the go. The Story seems quite simple and is told via a Series of Intermediate missions. Since I'm still in the Liver, the Organs are Virtually the Levels, but I can't say much about it yet. In the first Few days there were already a few small Patch. This shows the Developer that he will continue to take care of the Game. In The meantime, almost all menus have already been revised. To better, as I think. Whether you like something like this with a actual Finished game you have to know for yourself. But like any Game, this one has its Problems. I see them as negligible and in the Future maybe something else will happen At every Start you have to adjust the Language again. Just over a Click on the right Flag in the Main Menu, but still enough Before all the Craftig menu could use a few More tool Tips. You can see that you can build what you can build, but not what that is. There is only one Score. And if you want to get an Impression, you can also stop by on a Canal. https://www.youtube.com/watch?v=Dnt4q-ni8cQ&list=PLpfzHMz4DTdEWzWPbist47nZsx3Jm7VPf
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