Projecta

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About

A third-person platformer with shooter elements, game based on collecting score items and getting to the goal without dying. Based in a computer-generated simulated world filled with “bug” enemies which are a focal point for level navigation. Players will be chased by different types of bugs which will have unique strengths and weaknesses and challenge the player based on those. This will take place across three levels of ten minutes each, excluding the tutorial.

Joe Loughnan - Team Leader, Programming

Adrian Los - Programming

Louise Hawkins - UI Artist/Programmer, Character Designer

Harry Golding - 3D Artist, Asset Artist

Adam Mansfield - 3D Artist, Asset Artist

Platforms
Release date
Developer
Mako
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 18, 2020

Where to buy

itch.io