pulse codex demo
About
An experimental musical composition inside videogame mechanics.
An audiovisual asemic codex.
- a blend of ink doodles, claymotion and shaders, rendered in crunchy 540p
- xenmodal microtuned music
- unusually obscure gameplay *
* interactive tutorial included!
- 1P Journey is for single player
- 2P Versus is for local player vs player
- Jukebox let you listen to the computer playing against itself
- Tutorial is for learning how to play
- wasd / arrows / dpad
- Enter / K : accept
- Backspace / J : cancel
- ESC : pause menus, goes back in menus
- i5 3th gen or equivalent
- craphic card supporting OpenGL 3.3, integrated is fine
- on linux: glibc >2.29, X11
it could also work on OSX by using WINE (the window build is also tested with it).
probably in the late spring 2023.