Purgatory (itch) (KrabGor)
About
A collaborative project between me and 5 other students from Middlesex University.
A short and dark psychological walking-sim where the player is trapped in a never ending corridor where the environment evolves as the story progresses.
Kristian Dimitrov - Games Design
Abhinav Saha - Games Design
Alejandro Baeza Álvarez - Games Design
Michael Kioko - 3D Art
Jackson Shoob - 3D Art
Saxon Taylor - 3D Art
Cheat codes if you get stuck or want to skip stuff:
LSHIFT+ H - Force get the key in starting room (doesn't remove key from drawer)
LSHIFT+J - Force stage 2 on next corridor
LSHIFT+L - Force stage 3 on next corridor