Puzzle Game (prototype)

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Took just a few hours to make the prototype with Coppercube (free game engine) - no coding - just a quick test to see if it's plausible to use 3D scans of Hallwyl Museum (in Switserland) from Sketchfab and animations from mixamo,  to make a point-and-click style adventure puzzle game. Looks half-decent. Character and 3D scanned scene work quite well together. Runs quite well without any editing - I can get the filesize down and framerate up by fixing the mesh and changing the resolution of the textuers. I have 13 rooms, so I need to link them together with animated doors so the player can explore freely between the rooms.

*Added a few collision boxes and changed the default value for small-collision distance. Added some candle animations and some glass-reflections. Matched the animation speed for walking and running. Change resolution to a more cinematic style.

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Release date
Developer
VP
Age rating
Not rated

System requirements for PC

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Puzzle Game (prototype) screenshot, image №3719837 - RAWG
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Last Modified: Jan 6, 2023

Where to buy

itch.io