Translated by
Microsoft from Russian
Microsoft from Russian
Stumbled upon the game, having read a couple of articles on the canon (in the steam it was not yet-it was only in the form of a concept). Intrigued, asked a couple of questions to the developer, then found in the steam, added to the Viš and waited. At the time of the appearance of money was not, asked a friend to donate it (well, not at all). Played-liked even more, though at first and there were technical problems, Toleralno played only on Minimales. Now The game is screwed (however critical bugs were not initially-so, optimization).
Actually the game itself-3D platformer, its chip-a special device that allows you to switch between two worlds \ measurements (they look almost the same, but the structure of the level-the location of platforms \ Doors \ Passages in the walls).
Something similar was used in the 2D Giana Sisters Twisted Dreams. Also, this device allows you to see the second dimension, being in the first and vice versa (look into the void and see the hanging in the air platform-so you need to jump and have time to switch) Its price is definitely (especially as similar games to put it mildly not that Would be a lot-the closest known to me analogues is not Portal or antichamber, as one would think; and Giana Sisters Twisted Dreams and Dimension Drive-they have the same idea with two independent measurements, adjusted to 2D).
Well played with the mouse \ Keyboard and the controller.
Well, and wait for the release of the most probably cool game with similar mechanics-Miegakure (I hope that it will still come out).
Translated by
Microsoft from Russian
Microsoft from Russian
Looking for games similar to Portal 1.2 and The Talos Principle and stumbled upon Quanect. The Game is rather a concept, so consider it as a concept, not a full game.
There is no Plot yet. Just passing levels. At The stage of the concept to this claim is not at all.
The Point is to pass a level (room) from door to door, using 2 realities. The Reality is switched by means of the device, the character finds at the beginning of the first level.
Of The Pros-the game addictive. I Want to pass and pass new levels. If There is a good plot, as in the above mentioned games, graphics and interesting levels, will be very cool.
Of the minuses-a very large instrument of vision of the alternative reality)) This reduces the usability of the game. Sometimes It is not possible to immediately determine in what reality you are. And dimming the screen in another reality is not the best way to label it. We have to do something about it.
The Levels are more sharpened by agility movements and jumps, instead of logical decisions. Still, I want to think more about how and what to use than to run and jump. I, so far, stopped at the 6th level and very tedious at the end of the level to jump from the fan to the rotating track, which consists of 3 sections and leads to the exit. This lowers the interest in the game.
For Sure, in the game the levels will be bigger, longer, so here in Portale was strongly lacked the speed of the character, ie walking and running (SHIFT + W) and the approximation of objects through the mouse wheel.
In General, I do not regret that I spent only 29 rubles. (less than half a $). I advise Everyone just try to play))) Want to see a full version with interesting, logical levels, excellent storyline and graphics.
I will buy it.