Queued Monster Spawner Test

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About

I wanted to create a prototype project to practice using the event queue design pattern. I decided to create a monster spawner that will only spawn a new monster when the last spawned monster invokes an event. Requests to spawn monsters are triggered by UI events, if the spawner is not ready to spawn a new monster any spawn requests are held in a queue to be processed in the order they were received.

Link to source code:  https://github.com/TangledWires94/Event-Queue-Queued-Monster-Spawner

The project uses assets from the Unity Asset store;

  • Inferno VFX by Mirza Beig
  • Ultimate Low Poly Dungeon by Broken Vector
  • RPG Monster Partners PBR Polyart by Dungeon Mason
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Release date
Developer
Tangled Wire Games
Age rating
Not rated

System requirements for PC

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Queued Monster Spawner Test screenshot, image №2914284 - RAWG
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Last Modified: Jul 2, 2021

Where to buy

itch.io