Quintet reviews

Translated by
Microsoft from Deutsch
Quintet feels like a further or New Development of Artemis but without the Heart of this Game. It is definitely a Pastime for a wider Mass and remains quite Superficial in functions. No One needs to worry about being overwhelmed at a Station. Even the Engineer only makes a few Clicks. However, This could also quickly lead to long-boredom. The Game works well overall, a great Ship Selection with different Abilities make Fights exciting. Ships in particular of an indifferent number of occupying People make many different Scenarios possible. For occasionally funny Evenings with Friends a tooles game. In The long term, especially as a Single Player rather not recommended.
Translated by
Microsoft from Deutsch
Quintet is an online Cross-platform Space-shift fighting game (great Word) with up to 6 Players in a Spaceship (but it's called Quintet because the sixth is just a Kind of "Spectator"). Each Player has a short Overview of other tasks here: The Captain (unlike the other Players) sees the complete HUD and has to communicate with the others to hand over the info they don't see. He can also apply different Special Abilities from Ship to Ship. The Helmet is the Pilot of the Ship. He sees the Acceleration of the Ship on the HUD ... I don't think I have to say much more about that:D The Tactical has full Gun control over Lasers, Torpedoes, etc. He can aim by Capturing Opponents within Reach. He sees which Weapons are ready to fire or what Cooldown they still have. The Engineer can repair various parts of The ship and strengthen certain Functions (Acceleration, Weapons, Shields, ...). He sees which parts of The ship Are damaged and how badly. The Scientist can use all special effectash capabilities (Tractor Beam, Teleport, ...) and also scan other Ships to see their envelope reinforcement shields. If Posts are not filled, their Control passes to the Captain. Pro: + Cross Platform (PC, Mac. Linux, IPad, Android tablets, OUYA (Android Console) can play together) + Teamplay (the Better the crew works together, the better they fight) + no Pay2Win (there are DLCs, but these only allow for more Scenarios and Trio ships, rather than Solo, Duo, Quartet and Quintet Variants to select) + Entry-level (simply board a ship in the Ship list or start one as captain) + coop and PVP scenarios + proper Control + some Roleplay (the Community behaves and talks about their Roll accordingly) Contra:-initially, the HUD can be a bit confusing---The Graphics suffer extremely from the Cross-Platform System 8/10 Points I can recommend this Game to anyone who can do something with Sci-Fi and Teamplay.
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