Race Track Builder reviews

Translated by
Microsoft from Russian
As soon as I saw this product on "Torrentah", I was very skeptical about this program, the old interface, nothing is clear. Having Bought the version of this program, I was convinced of the opposite. After watching the Training Videos from the author, as well as having read a couple of forums, I understood...... Perhaps This is the best program to create tracks, for our favorite, racing Simulators. It Is this program that offers Yuzeru a full freedom. I highly recommend this product for purchase. What is your route, how long, what width, what height, depends only on your imagination, as well as time. P.S. At The time of writing this review, I spent 60 hours, and also made 1/6 of my project, and more specifically: Ehra-Lessien Test Track.
Translated by
Microsoft from French
POSITIVE: this software I touch it pretty well! very convenient for the creation of road in the mountains, not too complicated to use, getting in hand fairly fast, possibility of creating XPack "texures" (I have not yet test!). Map size 37Km/37Km Max!! Recover coordinates and relief from GoogleMAP NEGATIF: but of course there are many corectives to do! still some BUG, like joining the parts of the roads more easily, or the car passes through the road! (I can solve the problem, but this is very emball). impossible to "SMOOTH" when you resume a relief from Google map?? just multiply poligones! Shame! and the curves of objects (stone wall, fences), no colision? I pass through? lack of shortcuts keyboard "lol": CTRL + Z, CTRL + A....! conclusion: it remains very handy, good circuit creation software for the fans of Asseto Corsa, and rFactor! BUT waiting for a day!
Translated by
Microsoft from Norsk
I bought this program a while ago to learn how to make tracks for games. It had little content and seemed rather limited. So limited, in fact that i learned to use blender instead and kind of wrote this off as a poor purchase. Im glad i did not ask for a refund because when i checked back yesterday (out of curiosity mostly) I noticed significant improvements. Things ran smoother, features were better and there was a new xpack that gives you most of the stuff you need to decorate your first tracks. The creator obviously works hard to make the program better. Its still an unfinished product (its not claiming otherwise either) but in its current state i can recommend it to anyone wanting to make tracks for assetto corsa and not wanting to wrestle with basic geomertical and geographical issues in blender. At this point its great to make a track's layout and adding basic trackside objects before exporting it to blender for custom objects and polish. It also has lots of potential to become something that allows you to circumvent blender completely. Good job!