Radiant Laser Cross
About
Made in Gamkedo Club (https://gamkedo.com)
Credits:
- Klaim (A. Joël Lamotte): Project lead, core concept and main gameplay
code, level waves system, player movement and firing, player ship, in-game animations, overload feature, bullets, enemy AI, bosses, scrolling background, boundary checking, help text - hugolnx: Scoring system, bullet shield functionality, UI overload bar implementation, timer bar, overload effects, HUD font, bug fixing
- Shaun Lindsley: End Music, in-game sounds (damage, destruction, teleport, shield, menus, turning, overload, recovery, shooting, rotation, deflection, and new wave starting)
- Christer "McFunkypants" Kaitila: 3D and wobble grid backgrounds, logo, main menu, spawn warning effects, new ship design, glitch explosions, trail effect, end screen, pause screen improvements, assorted particles and particle cleanup
- Stebs: In-game music
- Chris Markle: Menu music, player shot sound
- Jaime Rivas: Overload UI bar initial design, converted project to support shadergraph
- Michael "Misha" Fewkes: Music system scripting, color body collision code
- Marcelo Gonçalves: Early movement system prototyping
- StarlightSkyes: Intro voice
- Chris DeLeon: Prototype shot debugging, compiled credits
- Game made in Gamkedo Club - join us at gamkedo.com
System requirements for Web
Last Modified: Jan 9, 2019
Where to buy
itch.io