Average Playtime: 3 hours

Raywin

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About

★ Turn based battle system
★ Unique menu system
★ Branching story
★ Pixel graphics
★ Over 40 items
★ Great leveling system
Platforms
Release date
Developer
Flatline games
Publisher
Flatline games
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
  • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processo
  • Memory: 512 MB RAM
  • Storage: 400 MB or more free space MB available space
  • Additional Notes: 1024 x 768 pixels or higher desktop resolution
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Last Modified: Aug 28, 2019

Where to buy

Steam

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accujazz

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Find A Partner
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6 items

Raywin reviews and comments

Translated by
Microsoft from Deutsch
"Raywin" is one of the increasingly numerous "RPG Maker" games at Steam. And there have been some interesting Representatives, who are not only role-playing Games, but also more in The Adventure area, unopposed and narratively very strong Games. "Raywin" is clearly a Role-playing Game, with a genre-typical Story, Opponents, Assignments and a Trip abroad. The big Downside: The Game works and is unfinished. The individual Areas seem empty (and not tuned), almost no Enemies appear or the individual Characters are almost just Extras. In addition, you are thrown into the Game without any Kind of Introduction. You control a Man who seems to be at home (where it is minimalistically furnished). The Person in the Room is also unresponsive and does not speak up until you leave the Room. The further you progress in the Game, you realize that you basically only get the game ' Scaffolding ' Presented. As if you have created all The places ' once ', the most important Characters as well as the Final Opponents have already been placed. The Stores with different Retailers are only important for The Purchase of Items that are needed for the progress of the Action. Adrates, such as Potions, you won't actually need in the Game. The ' Final Opponents ' are not exactly heavy and the other ' normal ' opponents can be easily bypassed. By the Way, the fights are very confusing, because a Health Indicator for the Opponents is particularly lacking. Even all the Special Abilities are not necessary. There are few puzzles, more often you don't know exactly what to do now. In some Places you can see that various Functions of the "RPG Maker" have been tested here. There are small but fine Things, but these also seem so incomplete and minimal. The Plot is clichéd and not exactly profound: The Player character is Part of a Prophecy, so he must be the Hero. By the way, he has a Companion, but she seems very pale and I didn't know until the End exactly why she was present in the Game. Where we are at the End: There are garnas. The Announcement at the Conclusion that there will be a Sequel is a Cheekiness at the unfinished Game of what seems like a pure Basic framework. According to Statistics, it took 1.3 Hours, whereby I once wandered haphazardly for a long Time and had to restart twice due to an Error. Even £ 1.99is just too much for the Game. It is also already brazen what is under "About this Game." It's all true, but you only get a minimal deal from it. Finally, for achievement Hunters, it is a Game where you can easily and quickly reach 100%. (But that doesn't justify the Purchase.) In Short: "Raywin" looks like the first Attempts At walking with the "RPG Maker," which was made playable and placed on Steam.
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