Reaver (itch)
About
The Story
In a dystopian far future, the Yellow Skulls gang has taken over the Steiger Consolidated Arms facility with their overwhelming numbers. Their plan: to use its weapon manufacturing to conquer Black Ridge Dome or destroy it trying.
When word reaches SCA headquarters they decide they can't allow a good crisis go to waste. They unleash the Reaver, their latest prototype power suit to put a stop to the Yellow Skulls.
But things are not so simple.
Gameplay
Take on the role of Reaver, an experimental and highly powerful cyber suit tasked with a simple mission. Search and destroy.
Fight through hordes of enemies with melee and ranged combat assisted by a high speed jetpack.
Recover health through powerful executions.
Manage limited ammo and weapon durability while taking down the Yellow Skulls overwhelming numbers.
Build up fury through combat and unleash it to quickly dispatch the Yellow Skulls
Credits
Waldo Rodriguez - Creative Director
Alex Kutz - Producer/Tech Lead
Patrick O'Rourke - Tech Artist/Programmer
Michael Fiorello - Art Lead
Adam Parkinson - Narrative Design
Jacob Sullivan - Narrative Design
Ryun Wheat - Level Design/Composer
Daniel Maher - Sound Design
Denys Antipenko - Lead Animator
Jesse Ash - 3D Artist
Tesa Parlor - 3D Artist
Michael Bukovey - 3D Artist
Kimberly Vo - 2D Artist