Red Orchestra 2: Heroes of Stalingrad with Rising Storm reviews

Translated by
Microsoft from Deutsch
A really very good FPS that immediately appealed to me because it is "different" from the Mainstream shooters like CoD, BF and CSGO. The Game is a shooter designed for Realism and tactics, which takes place in the Second World War. They fight either on the Eastern Front (Germany against Russia) or in the Pacific War (Japan against America). Since the Game is designed for Teamplay, you usually don't get far on your own and small Rambos can forget about the Game right away. The Gameplay in the Game is usually slow and quiet (at least with the Red Orchestra cards) and it is normal that you "camp" a lot, because you can't run through the area like a wild one, because then you are dead faster than you can look. Especially as a Beginner you usually die without you ever get the enemy to face at all, then you must not give up immediately, just keep playing. I would recommend all Beginners to play ALL tutorials first and then a few more single player cards because you can sunst when you are a Multiplayer server joint is 100% overwhelmed and not know what to do. The Game principle in itself is simple: A Team Defender, one must Attack. The defenders must keep the different Zones on the map if a zone cannot be defended and has been taken, the front line shifts further back to the Next zone further back on the map. If all zones are taken the Attackers win, the Defenders hold the last zone until the end of a time limit winning the defenders. However, there are also tickets that are used for Re-entry, when the tickets of a team reach 0 you can no longer get back in and it is up to the last people who still live to turn the leaf again to win yet. In the Game itself, there are a different classes at your disposal, and each class has its own mission. From the normal Rifle shooter To the Commander, everything is available. However, Special Classes are only limited, as not everyone can walk around as a Commander. While the Number of normal Rifle Shooters is usually unlimited, there can only ever be one Commander per team. All other classes are also limited to mostly 1-4 players, such as the MG shooter or the Storm equipped with MP's. As a Beginner you should let the hands of the commander and yet first play the Rifle shooter, on servers that are almost always full play mostly experienced players playing the leading roles to lead the team to victory, so you should order the commands of the commander Follow in the best possible way. Even the Maps are all structured very differently, there are small Maps that are more designed for domestic combat and large maps where you can sometimes not even see the enemy who killed you because he was just too far away. Or you run through a primeval forest where you can't look 10 meters and at any Time a Japanese Could jump out of the bushes who stalked a "BANZAAAAAAIIIII" screaming With implanted Bayonet or a Katana. Or you just run off as a Japanese and then, with 20 players "BANZAAAAIIII" screams into the American Defensive Positions and destruct everything that looks American. Not infrequently, however, one Ends Burnt corpse when an American appears with flamethrower (Flamethrower as your enemy = your greatest Nightmare; even playing Flamethrowers = playing ultra fun) By and large a rather good Shooter which, however, is not for everyone what is, Personally, I recommend him to anyone who is into tactical shooters or to anyone who wants to try something new. And don't forget to give up after 2-3 matches just keep playing then at some point it's really fun.
Read more...