Average Playtime: 4 hours

Red Orchestra 2: Heroes of Stalingrad with Rising Storm

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Red Orchestra 2: Heroes of Stalingrad with Rising Storm is a first-person tactical shooter, continuing the legacy of the series and adding various new mechanics. The game focuses on multiplayer battles, and the only singleplayer campaigns are tutorials.
RO2 is set during the World War II, showing the many confrontations on the Eastern Front. The players may take up arms as one of the two opposing factions, and either fight for their ground as the Red Army or try to take more land as the soldiers of Wehrmacht. The game features 7 playable classes, from a mere footsoldier to the tank commander. The playable maps include up to 64 players and feature different game modes. Red Orchestra 2 emphasizes on the difficulty of battles and maximum realism, making it one of the few “hardcore” WW2 shooters.
The Rising Storm expansion focuses on the Pacific front, adding two new factions with varying equipment and battlefield capabilities, and new maps to play on. The game, together with expansions, supports Steam Workshop and encourages its players to enhance their game experience further.

Release date
Tripwire Interactive
Tripwire Interactive
Age rating
Not rated

System requirements for PC

  • OS: Windows XP/Vista/7
  • Processor: Dual Core 2.3 GHz or better
  • Memory: 2 GB
  • Graphics: 256 MB SM 3.0 DX9 Compliant NVIDIA® GeForce 7800 GTX or better ATI® Radeon® HD 2900 GT or better
  • DirectX®: DirectX 9.0c
  • Hard Drive: 23 GB free hard drive space
  • Sound: Windows Supported Sound Card
  • Other: Broadband Internet Connection required
  • OS: Windows XP/Vista/7
  • Processor: Quad Core 2.6 GHz or better
  • Memory: 3 GB
  • Graphics: 512 MB SM 3.0 DX9 Compliant NVIDIA® GeForce GTX 260 or better ATI® Radeon® HD 5750 or better
  • Hard Drive: 23 GB free hard drive space
  • Sound: Sound Blaster Audigy or better
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Last Modified: Sep 17, 2019

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Red Orchestra 2: Heroes of Stalingrad with Rising Storm reviews and comments

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Microsoft from Deutsch
A really very good FPS that immediately appealed to me because it is "different" from the Mainstream shooters like CoD, BF and CSGO. The Game is a shooter designed for Realism and tactics, which takes place in the Second World War. They fight either on the Eastern Front (Germany against Russia) or in the Pacific War (Japan against America). Since the Game is designed for Teamplay, you usually don't get far on your own and small Rambos can forget about the Game right away. The Gameplay in the Game is usually slow and quiet (at least with the Red Orchestra cards) and it is normal that you "camp" a lot, because you can't run through the area like a wild one, because then you are dead faster than you can look. Especially as a Beginner you usually die without you ever get the enemy to face at all, then you must not give up immediately, just keep playing. I would recommend all Beginners to play ALL tutorials first and then a few more single player cards because you can sunst when you are a Multiplayer server joint is 100% overwhelmed and not know what to do. The Game principle in itself is simple: A Team Defender, one must Attack. The defenders must keep the different Zones on the map if a zone cannot be defended and has been taken, the front line shifts further back to the Next zone further back on the map. If all zones are taken the Attackers win, the Defenders hold the last zone until the end of a time limit winning the defenders. However, there are also tickets that are used for Re-entry, when the tickets of a team reach 0 you can no longer get back in and it is up to the last people who still live to turn the leaf again to win yet. In the Game itself, there are a different classes at your disposal, and each class has its own mission. From the normal Rifle shooter To the Commander, everything is available. However, Special Classes are only limited, as not everyone can walk around as a Commander. While the Number of normal Rifle Shooters is usually unlimited, there can only ever be one Commander per team. All other classes are also limited to mostly 1-4 players, such as the MG shooter or the Storm equipped with MP's. As a Beginner you should let the hands of the commander and yet first play the Rifle shooter, on servers that are almost always full play mostly experienced players playing the leading roles to lead the team to victory, so you should order the commands of the commander Follow in the best possible way. Even the Maps are all structured very differently, there are small Maps that are more designed for domestic combat and large maps where you can sometimes not even see the enemy who killed you because he was just too far away. Or you run through a primeval forest where you can't look 10 meters and at any Time a Japanese Could jump out of the bushes who stalked a "BANZAAAAAAIIIII" screaming With implanted Bayonet or a Katana. Or you just run off as a Japanese and then, with 20 players "BANZAAAAIIII" screams into the American Defensive Positions and destruct everything that looks American. Not infrequently, however, one Ends Burnt corpse when an American appears with flamethrower (Flamethrower as your enemy = your greatest Nightmare; even playing Flamethrowers = playing ultra fun) By and large a rather good Shooter which, however, is not for everyone what is, Personally, I recommend him to anyone who is into tactical shooters or to anyone who wants to try something new. And don't forget to give up after 2-3 matches just keep playing then at some point it's really fun.
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