Relic (Shiba Dog Studios, Gamewave Audio)
About
You Have A Task: Collect The Relics, Avoid The Ender Man
Relic is a short survival-horror experience developed in 10 days for Halloween
Use your ability to see clearly in The Darkness to track down and retrieve the relics of the mansion whilst avoiding the deadly Ender Man.
Make use of Safe Rooms to escape your pursuers clutches and use the environment's twisted halls to your advantage - can you make it out alive?
This is a demo build which we would like to build out further, if you enjoy what you see please let us know!
Credits:
- Cuba Stanley - Code, Game Design, Art
- Jadon Mullinex - Code, World Design
- Matt Watson - Sound Design
- Kenney.nl - UI Elements and Environment Assets
- Lamorak (SketchFab) - Oil Lamp