Reliquin: Erroneous Legacy Demo
About
Reliquin: Erroneous Legacy is an RPG Maker MZ made game. It uses Active/Wait turn based combat and has part of an original story. It is currently in development and will be actively updated as feedback comes in.
This demo is to see if making a full game is worth it. It is currently still being updated, but I need playtesters to find bugs and help balance things. There are currently a fair amount of problems still, but I'm looking for big issues.
Currently working on implementing dragonbones enemies, I have a few already, but they are simple ones.
Please provide any feedback you may have good or bad, both are helpful in shaping the game. Thank you.
If you want to support me in updating the demo/making the full game you can go to my Patreon.
https://www.patreon.com/Slakarot
KNOWN ISSUES:
There are only three quests implemented at this time, this was me testing the waters and making sure it works correctly, I'm still ironing out the process
There are animation issues with some attacks, I will be addressing those soon
The options menu isn't as easy to find as it should be, but is very important. I will try to make it more clear.
Text overlap issues with UI in and out of battle.