Average Playtime: 1 hour

Russian Fishing 4

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About

Russian Fishing 4 dynamic and engaging fishing simulator that features unique natural physics, conditions and fish behavior. 50+ Fish species. 8 Lakes and rivers. Spinning, Bait casting, Feeder and Float fishing. Players ratings, achievements and statistics. Dozens of fishing techniques. Bait crafting and Harvesting. Skills development and progression. Complete player freedom in game world is the core feature of «Russian Fishing 4». Take your time to discover many stunning locations and find your very own perfect fishing spots. Gain your knowledge and develop your skills to apply them in setting up any kind of fishing rig and catching that special trophy you’ve been searching for. Tremendous amount of fishing gear, equipment and fish species awaits you in your journey into the world of «Russian Fishing 4». Above all, «Russian Fishing 4» constantly evolves, so there will always be a place for the unknown.
Platforms
Release date
May 30, 2018
Developer
Russian Fishing
Publisher
Russian Fishing
Age rating
Not rated
Website
https://rf4game.com/

System requirements for PC

Minimum:
  • OS: Windows 7/8/10 64-bit
  • Processor: Intel® i3 2.5Ghz
  • Memory: 4 GB RAM
  • Graphics: GTX 500 series
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
Recommended:
  • OS: Windows 7/8/10 64-bit
  • Processor: Intel® i5 3Ghz
  • Memory: 8 GB RAM
  • Graphics: GTX770
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
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Last Modified: Sep 17, 2019

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Russian Fishing 4 reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review At first Glance, the Game grds stands out. Due to a high Degree of Variability in Existing Fish species and Fish Methods. In Particular, it is important to bear in mind that these Functions are presented in a completely realistic manner. Bugs are very rare and can only be found occasionally. The Graphics are fine in that regard. However, It could be adapted to the current State of the Art. The so-called "Graphic Update" could not bring about any significant Change for me (I7-7700K, GTX 1060 TI). The negative Aspects of the Game, however, clearly outweigh the ones. In particular, it should be mentioned: Management in particular dealing with Criticism, exorbitant Prices of equipment (Rods, Rolls, possible Accessories), Grind of Death!!!!! (Those who do not play 5 Hours every Day will progress very slowly, accordingly the Potential for frustration is very high) as well as gold and Premium Prices. The Aim of the Developers was to integrate a so-called "Economic System" into the Game. But This one does not work at the front and back. On the one hand, it is due to the lack of macroeconomic knowledge of the Developers. On the other hand, however, it is also partly due to the Unwillingness of self-critical Analysis. Hints and Wishes are ignored and with a "You don't understand the Game"; "This is the Economic System," etc., argumentatively second-rate dismissed. The Seriousness of the Developers is best underpinned by the Game Description on Steam. This is overweathed by orthographic and grammatical Errors. For a reputable Developer, an Unding and an absolute Embarrassment. Any conclusions can then be drawn from this! You will not understand the criticism at the Beginning of your "Trip." After 200-300 Hours at the Latest, you don't Feel like it anymore, because you're still rummaging around the Pond with your bad rod, every second big Fish rips you off and you're only going to solve this Problem with one Method #PaypalRegelt. I stopped playing after a good 450 Hours. In Particular, I would like to support one more thing: The last amendment introduced the fact that, despite a Real Money Purchase of Rods, these are irreversibly destroyed after a certain Period of time. Whether this is legally sound can be questioned critically, as people in particular might feel deceived, as they assumed that their Rods could always be repaired. A Real Money Purchase still has an ideal Value. Unfortunately, however, this Criticism was not taken into account either. An Other-style arrangement would probably have been better in the Sense of the Players ' Team
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