Average Playtime: 6 hours

Star Trek Online

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About

Star Trek Online is an MMORPG set in a universe shared with the TV Show of the same name. The is a total of 56 video game titles in the Star Trek series which are weakly connected with each other so Online may be considered as a standalone episode. The game is the first MMO in the intellectual property.

Plot

The game follows a storyline of Star Trek: Nemesis is set in 2049 and tells a story of a war between the Klingon Empire and the United Federation of Planets. There is a total of four free add-ons — each of them added fractions, maps, and story arcs, pushing the story forward and connecting it to the 2002 film and the other fragments of the franchise.

Gameplay

The players are taking the role of the spaceship operator. In this role as the captain, they can craft materials useful for the ship construction and modify it in various ways — for example, add modules so it would gain additional features. There is also a time-management feature to this game: not all processes are executed, so the player has to control his resources and account factor carefully to maximize the profits.
The game transferred to the free-to-play model shortly after its release. Five years afterward it was remastered already in F2P model.

Metascore
76
Release date
Developer
Cryptic Studios
,
PERFECT WORLD ENTERTAINMENT INC.
Publisher
Perfect World Entertainment
Age rating
13+ Teen
Website
http://www.startrekonline.com

System requirements for PC

Minimum
OS: Windows® Vista, 7, 8 or 10
Processor: Core 2 Duo 1.8Ghz (or equivalent AMD CPU)
Memory: 2GB RAM
Graphics: NVidia GeForce 6600, ATI/AMD Radeon X1300, or Intel G965 Express (Direct3D Hardware Feature Level 10)
DirectX: Version 10
Network: Broadband Internet Connection
Storage: 21GB
Audio: DirectX 10 compatible sound chip or onboard audio capability with the latest sound drivers
Recommended
OS: Windows® 10
Processor: Core i5-2xxx Quad Core or better
Memory: 4GB RAM or better
Graphics: NVidia GeForce GTX 4xx, ATI/AMD Radeon HD 5xxx, or Intel HD Graphics 4xxx (Direct3D Hardware Feature Level 11.0) or better
DirectX: Version 11.0 or better
Network: Broadband Internet Connection
Storage: 21GB
Audio: DirectX 10 compatible sound chip or onboard audio capability with the latest sound drivers
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Last Modified: Sep 17, 2019

Where to buy

Xbox Store
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PlayStation Store

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Star Trek Online Review
Feb 18, 2010
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828,645 items
0.87%
Concluded Campaign
Achieve level 10 in one Admiralty campaign
0.87%
Superior Research
Achieve level 15 in one Research and Development school
0.87%
Specialist
Spend 30 points in any Captain Specialization
1.74%
Vigilance
Complete the Vigilance story arc
2.61%
Fek'Ihri Return
Complete the Fek'Ihri Return story arc
view all achievements
43 items
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Star Trek Online reviews and comments

Translated by
Microsoft from Deutsch
After more than 1000 Hours of play over several Years, a Fairly good Overview is distributed. Meanwhile, the Game has almost none of what it used to be one. It's become a game Bar. The Distributions of Possibilities On both Sides Klingons such as Federation are given. The Spaceships in both Detail and Scope are gigantic. Be it new Interpretations Of well-known Role models or truly unique New Creations. (Sometimes more times less Serenity but Taste is different) You can play the Game very well, especially in the Lvl Phase Alone. The Story Missions are Extensive and even when you Play Them solo you have the Feeling of being in the middle of a Series as a Team. Very good Work for what the Engine gives. But Once you've got the Story Missions behind you and turn to the Endgame and Long-term Game, it becomes more than getting used to. Free to Play must be Funded. No question. Nevertheless, the Offers in the Real Money shop are In some Cases enormously High from the Price. This is how the Average Ship costs its 30 Euros. What else could be Done if the Ships were not often thrown into 3 by 3 versions at the Same time. The Only different details (Both Optical and Game-relevant data) So it is not 30 Euros that are already Expensive, but 250 if you want them in on All Chars. (While each Ship also brings an Equipment That forms a Set with the other 2 of the Swing and thus becomes partially usable only) Even the small Things like Places for Spaceships, Chars or pocket/bank places are In Some cases Enormously expensive in sum when you play the Game intensively. Since the Free Parts are quite scarce. (It is Possible to exchange Real Money currency for In-game currency. However, this requires a lot of Time and Compulsion to More Chars as the per Day limit is calculated for this In-game currency Pro Char Instead of per Account. But it is Possible for this to record this as a Plus) Which is pure Rip-off. This is the System as is done with the Lootboxes. Instead of buying them as "try your Luck" in the Shop in order to get goods randomly In the Shop. Are they exclusive Things that cannot be approached any other way. For this purpose, these Boxes are closed directly AS a normal Lot IM SPIEL AND must be opened for 1 Euro per Box of Keys (These Keys are in-game Tradable So you can get them by In-game money. But This only leads to the result that the lowest Currency of the Game can be bought indirectly through Real Money.) The Loot in the Boxes is Enormous between the almost low Chances of a Ship or even the Ship what you want and the "Fill Material" Lying worlds. In the Machine Game, your Chances are better to go home with a Profit than with these Boxes. The most brazen thing, however, is that the case is that it is the most serious. Every time one of the Thousands of Players on the Only server there are. One of these Unicorn Ships gets. If it is displayed to every Player central on the Screen probably not at least to Show "this could have been yours" (the Display is not affecting Flow of play intrusively nevertheless at least Questionable.) Together with the Fact that there is an Ingame grade sometimes a Handful of Ships to play directly. (As a reward for Event Quests except because they are only limited In time) The Game is more for absolute Star Trek fans who put a lot of their Available time into it here or for Casual Players who like to Simply play their own Star Trek Story for as many hours for as many Hours. The Current Subscription Model is only worthwhile in the Life Time Offer if you can invest several 100 Euros in a Game once Through Wrestling. So that a Dividend in the Form of In-game Currencies is paid every Month. (5 Euros per Month + some otherwise only extended of The Locations, which are only possible By Seperate purchase.) The Game is aimed at the Better-earning Fans of the series who are allowed to sink Into Nostalgia and not put the Living Room Cupboard with Model Spaceships.
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