Residentvania
About
The first thing I thought while playing "Resident Evil: Village" was how much it reminded me of "Castlevania", so I thought I'd make a mash up of the two. I chose the first level of the original "Castlevania" for NES, mixed in with the Castle Dimitrescu section of "RE: Village".
Buttons:
· Keyboard/Xbox Gamepad
· WASD/D-Pad - movement
· Space/A - jump
· K/X - Use Knife
· L/Y - Shoot (only if a weapon is equipped)
Development Details:
The development time was a total of 2 months. Every asset is custom made, but the game itself is completely free and cannot be sold due to it being a fan game.
Sound samples:
· freesound.org