RimWorld reviews

Translated by
Microsoft from Deutsch
RimWorld With this 2D strategy game, Ludeon achieved success despite early access. The Game offers the opportunity for every Type of Player, be it the belligerent or peaceful, colorful or conquering, to unfold. Gameplay The Game itself is a little reminiscent of Prison Architect, but, contrary To other Messages and Reviews, doesn't use the same Engine. Nevertheless, many Mechanics are similar And in The Absence of an extensive Tutorial, the Motto is: Learning by doing! So We're generating a Planet and trying to colonize it. This is how the Choice of our Style of play begins. Because we choose Characters from different pros/cons and determine how we colonize the Planet. As a Colony pioneer with Advantages in Constructions, the Herbal Collector with Advantages in Agriculture or Assassin and thus a combative Orientation. Accordingly, some of our Base Structure looks like, which is a Bit based on what we have chosen. There's a lot to try and try around here! Our Game Is also Interspersed with more or less random Events, which can sometimes drive you mad. Why? It seems uncannily unfair from time to time and almost has rogue like elements. That's why I drew phased Parallels with Faster Than Light; Not least because of the Setting in Space. But of course there are positive Coincidences again, so that it remains in the balance overall. Nevertheless, these randomly generated events never let you be completely sure that your own Colony is safe and hold up your Pulse! Research is also being Carried out, of course, and here too applies: The Style Of play is what we focus on. Short-term Changes in course are difficult to implement. Three Levels of five Degrees can be adjusted from the Difficulty. The Levels basically represent the Frequency of random Events and the Degree of difficulty is basically the Level of the Disasters. So there's something for everyone here, too: From the regular Casual gambler to The Hardcore Gamer. Graphics, Sound & Mods Graphic, of course, the game is kept simple, but it conveys the Flair of older RTS classics, which I personally find utterly charming. I don't see any Problem in that either, because the 2D graphics and the accompanying Animations are consistent. The Sound is based on relaxed and chilly guitar Sounds, but becomes faster and more dramatic in appropriate Situations. Actions are also quite old-school and deposited with simple "Pings" and "Plops" as acoustic Confirmation. The Mods are very extensive Thanks to steamen-owned workshop. Here you can install several more Extensions and Changes so that you can play and test even more. So it comes as no surprise that there are Players with hundreds or even thousands of Hours of Play. It is offered to the inclined player at least something and you shouldn't get bored either. Conclusion I was gifted the Game, but I can definitely give a Buy recommendation for this Title. In the few Hours, the Principle was able to convince me, even if I'm not a designated RTS fan. The only Negative Point could have been that the Game had been in early access since 2013, but with the Date of Publication on 17.10.2018, the ad acta can be put. If you are interested in further Reviews of me or want to support my Work, follow my Group and/or the Curation.
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A very welcome addition to the 'Games That Are Going To Absolutely Obliterate Every Well Crafted Plan You Have To the Point Where Just Growing Some Peaches Makes You Feel Like You Accomplished Something' genre.