Rising Storm 2: VIETNAM reviews

Translated by
Microsoft from Deutsch
It was now the 3rd Rush of "Charlie" to our Position. The pitiful Huts we defended offered little Protection. Half from our Squad had fallen. Our MG shooter barely had Any Cartridges left in the Strap and our Troop guide and I still had two Magazines. But we should only last two More minutes, then there should be a Napalm drop. From the far away, we heard the droning Of the transport Helicopters, which were supposed to bring new Recruits. But the Enemy didn't give us a Break. A Fry Rifle fired and held us down, Hand Grenades exploded in front of us. An RPG hit our MG shooter. "Charlie" stormed off. We just fired at everything that was moving in the Jungle. The Magazines were empty. We put up our Bayonets and wanted to wrestle down the Enemy in The Melee. A huge Explosion swallowed the Jungle and with it "Charlie." The Napalm drop turned the Wheel. Our Transport Helicopters landed and set off new Reinforcements. That's when I felt a Stab in my Stomach and slumped together. -----------------------------------------Rising Storm 2 Vietnam has a bombastic vibe in addition to a good Graphic. This is the crucial Point why I play it. Whether IT's GI, Vietcong, North or South Vietnam. Each Side conveys breathtakingly the relentless and unsparing war in the Jungle. There is a wide Range of Weapons (Handguns, Traps, Flamethrowers, rocket Launchers, hand Grenades, stationary weapons), Maps and Classes. If you're all about a good Atmosphere, having Fun in the Jungle and being willing to learn, I recommend Rising Storm 2 Vietnam to that.
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Translated by
Microsoft from Deutsch
Game started-as Menu music runs Creedence Clearwater Revival-Game found to be good. ... No seriously, the Game is a nice Intermediate to action-packed Battlefield games and tactical PRONOUNCED ARMA series. To rust lot doesn't necessarily bring what in the game, playing in the Squad is a "Must," just so you know where your own Players are about and not mowed down by Friendly Fire, because it's often very hard to u at a Distance between Friend and Foe Otherwise. The different Player classes all have their Eligibility in the Game. The Maps are either narrow neighbourhoods where any Push can end in the Hail of bullets of a stationed MG or a Sniper, or densely wooded Young Maps where only the Airforce can help with Napalm-because we all know ... " There's no better than the Smell of Napalm in the Morning. " (Free-quoted after Lieutenant Colonel Bill Kilgore) Red Orchestra 2 can theoretically be seen as a direct Predecessor and I personally like something even better, which may also be due to the Setting. However, even with RO 2, the search system is a bit more special (e.g. leaning on Walls, even the blind shooting from the Cover is missing at RisngStorm 2 volcome). Also, the very good online campaigns Game mode no longer exist. As a Squadleader and Commander on RS 2, you have Funtkions that don't exist With RO 2 ... Hmm... Think both Games have pros and Cons. Well, a lot written and yet nothing said ...-RS2 is definitely worth a Recommendation for all those who are not too into CoD and BF and Ahtschn.
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