Average Playtime: 5 hours

Rising Storm 2: VIETNAM

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About

PC Gamer’s 2011 & 2013 ‘Multiplayer Game of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the same team that created the award-winning and innovative asymmetric gameplay of the original Rising Storm.

For the first time, the authentic gunplay and visceral first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2: Vietnam casts players into a brutal, authentic recreation of the Vietnam War.



Rising Storm 2: Vietnam offers intense tactical action for up to 64 players in battles between the US forces and the Vietnamese, with each force having their own unique abilities and tactical advantages such as Napalm Strikes, Artillery Barrages, surface-to-air missiles, traps, ambushes and more.



A variety of authentic period weapons available including the M16, M14, M60, M79 and M3 Grease Gun for the Americans; and the Type 56 Assault Rifle (a Chinese copy of the famous AK-47), RPG-7, MAT-49, SKS Carbine and many, many more for the Vietcong.

Weapons also have a wide range of functionality with in-game implications, including adjustable stocks, attachable bayonets, and a new and advanced recoil system which builds on the already phenomenal weapon handling that the Red Orchestra series is famous for.



Players on the US team will be able to pilot 3 different helicopters - the UH-1H "Huey" transport, the OH-6 "Loach" light recon and the powerful AH-1G "Cobra" attack helicopter.



Play as both the United States Military and Vietnamese resistance fighters. Rising Storm 2: Vietnam allows players to control either the U.S. Army and Marines Corps or the militarized and guerrilla forces of North Vietnam - the NVA and the Viet Cong.



Each map faithfully recreates the look of the Vietnam experience and aims to pull players directly into the war with its extreme authenticity to real life.

Maps will include the famous jungles of Vietnam, but will also cover battles that occurred in cities, on rolling hills, in US Firebases, Rice Fields, Plantations and many more authentic locations.



Game types include Red Orchestra's classic territory control mode, the new Supremacy mode, for large-scale combat including helicopters, VC tunnels and more, as well as the new smaller Skirmish mode and maps designed for 16 or less players.

These new smaller maps are designed to be a more competitive, squad-based experience that reflect the small unit actions that Vietnam is famous for.



Enhanced squad system that allows players to set up squads as they want them - name them, add their friends, set the squad tag color in game. Once in game, easy identification of your squad in the world and on maps - and dedicated VOIP channels for the squad, as well as bonuses for working together.



Rising Storm 2: Vietnam's focus will be player skill and balance. We won't be locking content like weapon upgrades, improved player characteristics or new armaments behind a rank or experience system. We want to put the tools to succeed in the hands of every player.



Rising Storm 2: Vietnam will allow players to customize their player characters with additional uniform and equipment variants earned as they play. These will include new headgear, clothing, tattoos, glasses and more.
Platforms
Metascore
81
Release date
Developer
Tripwire Interactive
,
Antimatter Games
Publisher
Tripwire Interactive, Iceberg Interactive
Age rating
Not rated
Website
http://rs2vietnam.com

System requirements for PC

Minimum:
  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i3 @ 2.5GHz or AMD Phenom @ 2.5GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 or ATI Radeon HD 5850
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
  • Additional Notes: UNSUPPORTED HARDWARE: 32-bit Operating Systems
Recommended:
  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i5 @ 3.2GHz or AMD @ 4.0GHz or better
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD R9 270X or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
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Last Modified: Oct 21, 2024

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Random Rising Storm 2: Vietnam Bullshittery (part 1)
Jan 24, 2019
SovietWomble
Random Rising Storm 2: Vietnam Bullshittery (part 3)
Mar 8, 2022
SovietWomble
The Rising Storm 2: Vietnam Experience
Apr 20, 2019
CornHolePatrol
Rising Storm 2: Vietnam Launch Trailer (Full Length)
May 30, 2017
Tripwire Int...
GUERRE DU VIETNAM SIMULATOR ! Rising Storm 2 Vietnam
May 28, 2017
CYRILmp4
RUNNING THROUGH THE JUNGLE - Rising Storm 2 Vietnam 2020 Gameplay
Jun 6, 2020
OperatorDrewski
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500,296 items
0.18%
Shave...
Kill an enemy with a helicopter's tail rotor blade.
0.18%
Tunnel Rat
As a member of the US forces, kill 5 enemies in a single life while inside a North Vietnamese tunnel.
0.18%
Pancake
Kill an enemy by landing a helicopter on them.
0.18%
Skirmish Master
Win 100 Rounds of Skirmish.
0.18%
High Ping Killer
Reload the M1 Garand 250 times.
view all achievements
125 items
Going to do a bit of Rising Storm with the guys. Viewers are welcome to partake :)
Doing some more Rising Storm Vietnam. Feel free to join in. The more the merrier.
Another couple of rounds of Rising Storm. Viewers welcome :)
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138 items

Rising Storm 2: VIETNAM reviews and comments

Translated by
Microsoft from Deutsch
It was now the 3rd Rush of "Charlie" to our Position. The pitiful Huts we defended offered little Protection. Half from our Squad had fallen. Our MG shooter barely had Any Cartridges left in the Strap and our Troop guide and I still had two Magazines. But we should only last two More minutes, then there should be a Napalm drop. From the far away, we heard the droning Of the transport Helicopters, which were supposed to bring new Recruits. But the Enemy didn't give us a Break. A Fry Rifle fired and held us down, Hand Grenades exploded in front of us. An RPG hit our MG shooter. "Charlie" stormed off. We just fired at everything that was moving in the Jungle. The Magazines were empty. We put up our Bayonets and wanted to wrestle down the Enemy in The Melee. A huge Explosion swallowed the Jungle and with it "Charlie." The Napalm drop turned the Wheel. Our Transport Helicopters landed and set off new Reinforcements. That's when I felt a Stab in my Stomach and slumped together. -----------------------------------------Rising Storm 2 Vietnam has a bombastic vibe in addition to a good Graphic. This is the crucial Point why I play it. Whether IT's GI, Vietcong, North or South Vietnam. Each Side conveys breathtakingly the relentless and unsparing war in the Jungle. There is a wide Range of Weapons (Handguns, Traps, Flamethrowers, rocket Launchers, hand Grenades, stationary weapons), Maps and Classes. If you're all about a good Atmosphere, having Fun in the Jungle and being willing to learn, I recommend Rising Storm 2 Vietnam to that.
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Translated by
Microsoft from Deutsch
Game started-as Menu music runs Creedence Clearwater Revival-Game found to be good. ... No seriously, the Game is a nice Intermediate to action-packed Battlefield games and tactical PRONOUNCED ARMA series. To rust lot doesn't necessarily bring what in the game, playing in the Squad is a "Must," just so you know where your own Players are about and not mowed down by Friendly Fire, because it's often very hard to u at a Distance between Friend and Foe Otherwise. The different Player classes all have their Eligibility in the Game. The Maps are either narrow neighbourhoods where any Push can end in the Hail of bullets of a stationed MG or a Sniper, or densely wooded Young Maps where only the Airforce can help with Napalm-because we all know ... " There's no better than the Smell of Napalm in the Morning. " (Free-quoted after Lieutenant Colonel Bill Kilgore) Red Orchestra 2 can theoretically be seen as a direct Predecessor and I personally like something even better, which may also be due to the Setting. However, even with RO 2, the search system is a bit more special (e.g. leaning on Walls, even the blind shooting from the Cover is missing at RisngStorm 2 volcome). Also, the very good online campaigns Game mode no longer exist. As a Squadleader and Commander on RS 2, you have Funtkions that don't exist With RO 2 ... Hmm... Think both Games have pros and Cons. Well, a lot written and yet nothing said ...-RS2 is definitely worth a Recommendation for all those who are not too into CoD and BF and Ahtschn.
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