Road Dogs
About
Road Dogs: A Post Nuclear Privateer/Trader MMO GameWe create a MMORPG in the old "privateer/trader" genre, inspired by Elite, Sid Meier's Pirates!, Sea Dogs, Space Rangers, AquaNox and Fallout 1/2 global map trips. In addition we tried to introduce modern trends of recent years using elements of .io-games particularly their minimalism, arcade and causality. At the moment we are at the alpha test phase. Road Dogs is more global than it might seem looking at the graphics. But we are at the finish line.General features:
- A seamless open world.
- Real time battles with no limits on the number of participants.
- Tons of vehicles, motorcycles, armored vehicles, weapons, and gadgets.
- Detailed vehicle styling and tuning. Create a unique vehicle with a unique name, appearance, and weaponry.
- Stealth elements and ambushes, there are no levels or maps. Just like in a real battle, only competent intelligence will help you to identify the actual number of battle participants.
- The game employs a classic role-based character and party system. You can choose not a damage dealer specialization including: scout, artilleryman, party leader, engineer, or ammunition and fuel delivery driver. And you will be in demand in battle party anyway.
- Unpredictable massive PVP battles. Each time you play you will encounter unique game situations in an open world environment.
- Participate in caravan robberies. The game employs a live economic system in which you must protect trade vehicles as they move between settlements.
- Flexible zoom. You can move the camera's position into the stratosphere with one roll of the mouse wheel.
- Karma and hardcore. Kill anyone you want, from small to large. However, according to the Karma system, what goes around comes around.
- Drones, UAVs, MRLS, mines, and guided missiles.
- Dozens of quest generators. Players can trade quests with each other.
System requirements for PC
Minimum:
- OS: Vista or later
- Processor: Dual-Core 1.5 GHz
- Memory: 2 GB RAM
- Network: Broadband Internet connection
- Storage: 1 GB available space
Recommended:
- OS: 7 or later
- Processor: Dual-Core 1.7 GHz
- Memory: 3 GB RAM
- Network: Broadband Internet connection
- Storage: 2 GB available space
System requirements for macOS
Minimum:
- OS: 10.9 or later
- Processor: Dual-Core 1.5 GHz
- Memory: 2 GB RAM
- Network: Broadband Internet connection
- Storage: 1 GB available space
Recommended:
- OS: 10.9 or later
- Processor: Dual-Core 1.7 GHz
- Memory: 3 GB RAM
- Network: Broadband Internet connection
- Storage: 2 GB available space
System requirements for Linux
Minimum:
- OS: Most modern 64bit Linux distributions, SteamOS
- Processor: Dual-Core 1.5 GHz
- Memory: 2 GB RAM
- Network: Broadband Internet connection
- Storage: 1 GB available space
Recommended:
- OS: Most modern 64bit Linux distributions, SteamOS
- Processor: Dual-Core 1.7 GHz
- Memory: 3 GB RAM
- Network: Broadband Internet connection
- Storage: 2 GB available space
Road Dogs reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review Road Dogs-a great game with great potential.
Having Played in it 5.6 hours and having waited for it for a long time, I can say the game has great potential, but it needs to develop very strongly, otherwise the players will not banal.
And So, it is time to paint positive and negative sides: Positive.
First, the references. They are many, but damn, they are quality! What is the role (local analogue of "class") "Chosen", which should establish the settlement, and its initial subject-Water Chip. Or, for example, to perform a job "find a courier", you need to find his corpse and take a platinum chip. As I understand it, a liar is explained as a "token" as a soldier. In General, They gave the honor to the false.
Secondly, interest and style. Style-from music to graphics-excellent, especially the ability to customize the color and type of the map and view. Cities are big, but they need more Laura. I'm already silent about the fictional company Nuk * Something there, I forgot *, so also the game window is called "Navigator". Study of details, in a word. But Still, I would like to have access to full-screen mode.
Thirdly, The MMORPG. Yes, it's MMORPG. A Bunch of players, one server, a bunch of NPCS and jobs. And chat to the whole world. About chat, by the way, I would recommend to select language channels. Unfortunately, because of the community almost everyone is trying to kill someone. However, some quests are also pushing it. For Example, the Bounty Hunter job requires six players to be killed. Or bots that are humane.
Fourth, it is necessary to approach the vehicle (Vehicle) wisely. Unfortunately, I guessed and chose a motorcycle with only four pieces of luggage, three of which occupy: a pack of cartridges, a first aid kit and a repair kit. You know, you're not going to be a part of this. But! Cheapness in the pluses of motorcycles, as well as high speed and maneuverability. But the car-it's another thing. The same applies to weapons.
UPDATE-1 fifth, a real opportunity to create gangs ("Party" in the local language) and loot KOTY.
Negative.
First, the boredom. Seriously, it's not kosher to go from point A to point B without any events. Yes, the zakat under the first two false, but it was at least a part of the gameplay, not the basis. And the events were in Folle, unlike RD. Second, the threshold of entry. I do Not know why, but the first hour and a half I was very much.
In-third, monotony quests or their boring. "Serve-Bring"; "Go there and come back"-no-no-no. Give me a new.
Fourth, lack of need.
Bottom Line: 27.09.2017. The Game came out in early ALPHA access.
For Alpha, it's different. No bugs, departures, Lagags. But This game requires total refinement. What I actually hope For.
Good Luck to you, Tv Tower, make a good game.