Robo Rapture
About
Robo Rapture is a singleplayer turn-based strategy game where you take control of a team of soulless machines desperately trying to outrun the end of days. The rapture is consuming the world behind you as you trek forward with the ultimate goal of slaying the Antichrist himself, Neo Satan.
Features :
-3 Playable Robots!
-6 Demonic Enemies!
-2 Brutal Bosses!
-4 Environments with Unique Effects!
-Dynamic Soundtrack!
-The Biblical Apocalypse!
For Feedback or to talk Directly with the Developers join us at:
https://discord.gg/uaNzP2d
Robo Rapture was developed in 3 Months at Vancouver Film School as a final project.
Robo Rapture was developed by:
Maceo bob Mair (@ItsTheMaceo) - Game Design and Art
Gus Grizendi -Game Design and Level Design
Ben Breuer (@BlackMageMavvy) - UI/UX Design and Project Management
Angelica Mendez Vega - Gameplay and AI Programming
Miguel Aquino - Gameplay Programming and Technical Art
Daniel Shypilov - Composer
Ssup Kim - Audio Designer and Composer
Jordi Rivera - Audio Designer
Pato Flores - Audio Lead