Robotical
About
Fight deconstructing bosses, where the damage done to them slowly causes them to break apart.
Features:
- 2 Unique bosses using a unique non-health bar fighting system.
- A prototype world loading engine, allowing you to explore a Japanese-themed island.
- Custom bow and arrow mechanics.
Tips:
- The world exists as a sandbox, meaning you can go wherever and do whatever.
- Try to defeat all three bosses consecutively without dying for a challenge.
- To find the boss's weak points, try hitting the eye, else the weapons.
Any feedback on the prototype is appreciated and will be used to improve the systems in place.
Made with Godot Game Engine.
(Mac and Linux distributions untested)