Rogue Continuum reviews

Translated by
Microsoft from Deutsch
Early Access Review [Detailed Review of the EARLY ACCESS Right at the Beginning. For a quick Conclusion, please scroll to the End of the Post!] Rogue Continuum is really super successful for an Early Access Game. Of Course, there is still a lot of Content missing, especially the Online Multiplayer (You can already play the restaurant in the MP), but that is far from bad because what it now offers at the Start of early Access brings a lot of Fun. On Rogue Continuum I have been keeping an Eye on Rogue Continuum for a long time because since I saw the first Pictures and the Vid, I was very excited about the Result and that surprised me very positively. It plays like a Mix of "Binding of Isaac," "Nuclear Throne," "Hero Siege" and "Risk of Rain." Anyone who has celebrated at least one of these Games hard will not be disappointed here either. You have the Rogue Element with you in it, play a little different every Time and are also really crisp heavy at first. Of Course there is the Permadeath therefore you have to start again and again again from the front you have to make BUT you Levelt your Character individually high and distributed points for Stats and Abilities in RPG-Style. You can also find weapon upgrades, which allows you to permanently upgrade your Weapons individually. This gives you the opportunity for each Character to really push what you need and how you want to play. The Characters differ greatly in their Way of playing, which in my Opinion still requires a lot of Balance here. Grade of the Melees is, in my Opinion, still far too weak and vulnerable, especially with Bosses. In General, however, one or the Other has to be adjusted, whereby in the Coop the classes would definitely complement each other well, but in The single Player you have it easier with one Choir than with the other. If you Come back to your own Style Of play, but in my Opinion, one or the other Snorts will definitely be turned by the Devs. Apropo Devs: Until now, the Development looks like making an Effort to listen to the Community and want to update the Game relatively quickly. In the Forum, the Devs are active and the Multiplayer was announced for one Month after Early Access release. So Believe that you can already invest the Money because there is enough Content to have fun for a long Time. This comes mainly through the repeatedly random-generated worlds with random Items and the Degree of difficulty. Last but not least, the Level system and the weapon upgrade system keep you in a Mood. Graphically, it is a Matter of Pure taste. For me, the Graphics were a big Plus point In the Game because it reminds me a lot of different Comics and cartoon series. The Explosions, the Smoke and the Characters are beautifully animated and the Background coherent to the World. So You have nothing Superior which now stands out from other Games of this Genre but it is beautiful enough and fit for purpose. :) FAZIT: Plays like "Hero Siege," "Nuclear Thrones," "Risk of Rain" and "Binding of Isaac." The Price is more than ok for what you are offered and added. You have a lot of Fun with It and as soon as Coop comes out you have exactly what you always hoped for with other Roguelikes. The Long-term Motivation is totally given by the random games and the Level System in RPG style and everyone really has the Option to adapt their Characters to their Game Style. Bugs have not Caught my Eye yet despite Early Access everything going very round, only the Balance of the Characters has yet to be adjusted as there are some which are too weak and which are too strong. Clear Buy recommendation for all Rogue-elite fans!
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