Average Playtime: 5 hours

Rogue Continuum

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A wise-cracking space marine, an ice cold sniper, a homicidal robot and a chainsaw-wielding aristocrat travel back in time to save Earth from destruction in a co-op roguelike planet-crawler.

It’s the year 2890 AD and Earth just got blown into tiny pieces by an unknown alien force. Humanity’s only hope are an elite strike force of galactic super soldiers who fortuitously managed to escape on a prototype spaceship that can travel back in time by 28 days. Turning back the clock with no idea as to who the assailants were/are/will be, they do the sensible thing and decide to kill all hostile alien races to make sure.

Go solo or team up with up to three friends for intense roguelike planet-crawling action. Choose from four distinct characters each with their own play-style, weapons and abilities. Earn XP to upgrade each character’s stats and abilities between runs and find blueprints to unlock and upgrade weapons in the Armory.Features
Save planet Earth from the certain doom that just happened: our best, and only, plan - travel back in time and obliterate all the hostile alien planets we know about before they have the chance to destroy Earth. That will totally work and absolutely makes us the heroes of this story.

Friendship is fragging other species into non-existence together: some people like to play with themselves and that’s totally fine but personally I always enjoy company when I’m shooting aliens in the face. With online and local co-op multiplayer for up to four friends or strangers, you too can experience the intensity of group slugging.

Die, Upgrade, Repeat: each time you die, the ship will jump back in time and you can start over. Only this time, you’re that little bit tougher, a little bit quicker. Maybe you learnt a new skill, maybe you found some blueprints to a new weapon. With an infinite amount of time at your disposal even a punk like you could become the ultimate soldier. Funny how each time you jump back things are a little bit different though. Probably shouldn’t have chosen butterflies as the ship pet.

Four flavours of fatality: Each character has a set of weapons that only they can use and abilities that only they are allowed to learn. The reasons for this are on a strictly need-to-know basis. Hey, this is a top secret military unit we’re talking about here, civilian; we told you about the time travel thing, what more do you want?

Mysterious item shop merchant of unknown motivation: all the best games have them and this is no exception. Loot credits from the corpses of the alien scum you’ve slaughtered and give them to a strange hooded man to get cool gear like bullets that freeze enemies or boots that make you walk super fast. Alternatively, forego immediate gratification and invest in the merchant to unlock even cooler stuff for your future past self to purchase.

Some of the best weapons we could think of: how does a dysfunctional crew of borderline psychopaths save the galaxy from a never-ending horde of bugged out aliens? Because someone gave them ridiculously overpowered weapons and abilities such as calling down an airstrike inside an underground cavern of course. Discover blueprints that have been carelessly left lying around the galaxy to discover even more awesome weaponry or upgrades.
Release date
Rocktastic Games
Rocktastic Games
Age rating
Not rated

System requirements for PC

  • OS: Windows XP
  • Processor: 2.0 GHz
  • Memory: 3 GB RAM
  • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
  • Storage: 4 GB available space

System requirements for Linux

  • OS: Ubuntu Linux 10.10
  • Processor: 2.0 GHz
  • Memory: 3 GB RAM
  • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
  • Storage: 4 GB available space

System requirements for macOS

  • OS: Mac OSX 10.5
  • Processor: 2.0 GHz Intel
  • Memory: 3 GB RAM
  • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
  • Storage: 4 GB available space
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Last Modified: Aug 28, 2019

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Rogue Continuum reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review [Detailed Review of the EARLY ACCESS Right at the Beginning. For a quick Conclusion, please scroll to the End of the Post!] Rogue Continuum is really super successful for an Early Access Game. Of Course, there is still a lot of Content missing, especially the Online Multiplayer (You can already play the restaurant in the MP), but that is far from bad because what it now offers at the Start of early Access brings a lot of Fun. On Rogue Continuum I have been keeping an Eye on Rogue Continuum for a long time because since I saw the first Pictures and the Vid, I was very excited about the Result and that surprised me very positively. It plays like a Mix of "Binding of Isaac," "Nuclear Throne," "Hero Siege" and "Risk of Rain." Anyone who has celebrated at least one of these Games hard will not be disappointed here either. You have the Rogue Element with you in it, play a little different every Time and are also really crisp heavy at first. Of Course there is the Permadeath therefore you have to start again and again again from the front you have to make BUT you Levelt your Character individually high and distributed points for Stats and Abilities in RPG-Style. You can also find weapon upgrades, which allows you to permanently upgrade your Weapons individually. This gives you the opportunity for each Character to really push what you need and how you want to play. The Characters differ greatly in their Way of playing, which in my Opinion still requires a lot of Balance here. Grade of the Melees is, in my Opinion, still far too weak and vulnerable, especially with Bosses. In General, however, one or the Other has to be adjusted, whereby in the Coop the classes would definitely complement each other well, but in The single Player you have it easier with one Choir than with the other. If you Come back to your own Style Of play, but in my Opinion, one or the other Snorts will definitely be turned by the Devs. Apropo Devs: Until now, the Development looks like making an Effort to listen to the Community and want to update the Game relatively quickly. In the Forum, the Devs are active and the Multiplayer was announced for one Month after Early Access release. So Believe that you can already invest the Money because there is enough Content to have fun for a long Time. This comes mainly through the repeatedly random-generated worlds with random Items and the Degree of difficulty. Last but not least, the Level system and the weapon upgrade system keep you in a Mood. Graphically, it is a Matter of Pure taste. For me, the Graphics were a big Plus point In the Game because it reminds me a lot of different Comics and cartoon series. The Explosions, the Smoke and the Characters are beautifully animated and the Background coherent to the World. So You have nothing Superior which now stands out from other Games of this Genre but it is beautiful enough and fit for purpose. :) FAZIT: Plays like "Hero Siege," "Nuclear Thrones," "Risk of Rain" and "Binding of Isaac." The Price is more than ok for what you are offered and added. You have a lot of Fun with It and as soon as Coop comes out you have exactly what you always hoped for with other Roguelikes. The Long-term Motivation is totally given by the random games and the Level System in RPG style and everyone really has the Option to adapt their Characters to their Game Style. Bugs have not Caught my Eye yet despite Early Access everything going very round, only the Balance of the Characters has yet to be adjusted as there are some which are too weak and which are too strong. Clear Buy recommendation for all Rogue-elite fans!
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