Translated by
Microsoft from Deutsch
Microsoft from Deutsch
So Big Can be Small!
To anticipate one thing, It is rare that I have put more than 50 Hours into a Game after just a few Days. So What makes Rolling Line-at least from my Point of view-so special, so good? What is it all About in the first place?
Rolling Line is a model railway simulator geographically sung in New Zealand, home to the One-man development team:) The Game supports both the "Flat Variant," i.e. the normal Monitor mode as well as VR for the Vive And the Rift. Once started, you have a Variety of playful Options open to you. It is recommended to complete the very well and easy-designed Tutorials first, before the virtual Train Driver in the VR swings to the "Buck" and makes the Routes unsafe on one of several finished and detailed Maps. Optionally directly in the Self-view (i.e. in real Size) or using a Thumbnails from above, in which everything is shown in a reduced way, which then comes very close to a Model railway. The Top View is therefore great for simulating a Model railway Operation. The Locomotives are selected with a Kind of Trafo to define the Direction Of travel and the Speed. A Pitch table is the Track System with which the Player sets the Course at The Touch of a button and monitors the train Traffic. And so we're driving Service managers:) You can also set the Course "Directly on Site." In General, you can interact with almost any Object, be it flat with the Maus/keyboard or with the virtual Hands in the VR. A Train that just hurts around stupid in the Oval is too boring? No problem! Let's put a second one on the Tracks and a third one, plus a Shunting Department in the Storage Area. And of course everyone wants to drive them at the same time ...
The great Strength ...
From Rolling Line, however, I Think it is in The Construction of its own Routes and Landscapes. Behind a Variety of Drawers on the empty Map are all the Objects you need: Tracks, Switches, Locomotives, wagons, platforms, buildings, Vegetation, Etc. So, and now it's allowed to Tinkering to your Heart's Content. However, for Creating my own Maps, I would prefer Non-VR mode, because with the Mouse and Keyboard, the Interaction with Objects is much faster and more direct And the Overview is also more appropriate. It makes an incredible Mood to create your own small Miniature world And then to find out how huge everything is when you take a Test drive in the VR! I stand as a Player In front of a black Steam Locomotive monster modeled after the legendary "BigBoy" and just think, "Leak me at A * * * *, I have to drive that right away!!" Or you can drive on the self-built track in storm and Rain towards the Sea and suddenly you can see an Ocean giant skipping from the Driver's Cab. Just "Wow;)"
About the Graphic ...
It is, of course, possible to be divided. This is built in a colorful Art Comic style and relatively simple Shapes and Structures. Somehow, she reminds me of a Mix of Firewatch and Playmobil:) I myself would describe them as expedient to appealing. It should not be forgotten that at Its core it is a model railroad sim and not a Driver'S stand Simulator. Certainly, the System requirements would also be much higher if they had gone towards Photorealism. If you are bothered by it and would prefer to drive, you can try DerailValley, of which there is no more than one Demo.
Criticism...
It's hard to Contain:) It should be criticized that in the current version (1.02) not all Objects you see on the Developer's finished maps have at their disposal. For example, such essential Things as Roads, Signals and Bruises are missing. However, the Developer wants to submit these And many other things in a later Update. What can sometimes become difficult to even annoying is the Laying or alignment of Tracks and Switches. Often Connections do not fit exactly or there is a Gap between two different Tracks that you actually want to connect. But again, the Developer has promised Redress in the Form of a flexible Track.
Conclusion Anyone Who is interested in the Themes Of model railway And big Track, is happy to be creative and is not deterred by the Graphics (which may well have its Charm), will have a lot of Pleasure with this Game! Especially since the Price is more than fair and is supposed to comply with a Lot of Content.
With this In mind: Absolute Buy recommendation! Buy the Game, support Developers, drive off and build:)