Rolling Slime
About
Mr. Slime in your hand, make him roll!
Help the slime reach the flower ring by tilting the screen and changing his form wisely. The slime has two forms: liquid and solid. When colliding with ice, the slime will be frozen and become solid; when colliding with fire, frozen slime will be changed back to liquid.
But be careful, the environment can become dangerous depends on the slime's form. Remember, everything in this space is under the law of physics!
See Features section for details.
Controls(Keyboard and Controller):Left Mouse/A Key/Left Trigger: Tilt the scene counter-clockwise.
Right Mouse/D key/Right Trigger: Tilt the scene clockwise.
S Key/D Pad Down: Hold to stick to the sticky surface/Release to cancel stick.
Space Bar/South Button: Tap to jump.
R Key/Select Button: Restart from the last checkpoint.
Esc/Start Button: Pause the game.
Features:Liquid Slime: Will be killed by Fire and Paper Tissue.
Frozen Slime: Will be killed by Ice and Spikes.
Ice: Freezes liquid slime, and breaks frozen slime.
Fire: Unfreezes frozen slime, and evaporates liquid slime.
Sponge: Absorbs liquid slime, but is breakable by frozen slime.
Spikes: Will not hurt liquid slime, but will destroy frozen slime.
Sticky Surface: Slime can stick to it by holding the S key.
Non-sticky Surface: Slime can not stick to it.
Butterfly: Collectable items for an extra challenge.
Checkpoint: Saves progress when slime collides with it.
Progress Saved
Goal: Unlocks the next level.
Goal: Help the slime get to the flower ring. Creators:Moulya Paramesh: Level Design - https://moulyahp.itch.io/
Arnav Sanghavi: Programming/UI Implementation - https://mranzy.itch.io/
Gavin Guan: Programming/Level Design/Animation/VFX - https://ggavin.itch.io/
Evelyn You: Game Art/UI Design/Webpage Design - https://evelynyou.itch.io/
Shubham Bora: Level Design/SFX/Project Management - https://septarap.itch.io/
Documentation:Link to Trello: https://trello.com/b/4YWlNb0W/project-waterballs
Link to GitLab: https://gitlab.com/anzy03/RPD_PhysicsGame/
Check the download section for Game Design Document.