Rooftop Rolleys

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About

Race along a track that sits atop buildings with a sphere. This concept attempts to combine racing with platforming elements in a 2D sidescrolling environment. 

Controls: Arrow keys or WASD to move; Spacebar to jump. Escape should bring up the Pause menu.

Credits:

SepiaDragoon: Game coding, design, asset implementation.

DrewUniverse: Art, SFX, voice, design.

Song used is Ascent by Jim Klein & Scott P. Schreer. Published by Freeplay Music and Freeplaynjj.

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Notes

This was our first project together, and Sepia's first time in a game jam! The week-long period gave us some extra cushion time to discuss, plan, and create the game. Unfortunately some unexpected obstacles occurred for both of us, but we are still proud to have gone as far as we did. Issues arose with AI and texturing.

- AI: Decided to break mid-development and we didn't know how to rectify it in the time alotted. 

- Texturing: Originally the grassy ground textures were only going to be placeholders, but for some reason the track design wasn't functioning correctly. Also, this was Drew's first time having to deal with spliced imagery (in chunks of 256x256 pixels for example). It caused a delay in graphic design so the art could be plugged into the game.

- There are problems with the gameplay: if you drive as soon as the game lets you, the initial jump pad tends to whiff so both spheres land in the spikes. It can be hard getting the pad to launch you over the spikes- try jumping just as you run over the jump pad. 

Platforms
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Developer
DrewUniverse
Age rating
Not rated
Tags

System requirements for PC

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Rooftop Rolleys screenshot, image №2417766 - RAWG
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Last Modified: Jun 19, 2020

Where to buy

itch.io