Diggy-Diggy Deck

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About

A game where you're constantly digging downward and collecting treasure whilst avoiding enemies.

Our original concept was a mixture between Mille Bornes and Flux, however due to the time limit of the Game Jam, we only got a small portion of that implemented.

We used a lot of Kenny's art assets, and some game-icons.net assets.

We made this for the Yogscast Game Jam 2020  [12/04/20-12/06/20]

Controls:

  • SPACE: Use card
  • ARROW KEYS: Navigate cards

Cards

  • DRILL DOWN: Once, twice, three times
  • DRILL DIAGONAL: Once, twice, three times
  • SHOCK ENEMIES: 3x3 tile radius
  • MAGNET: 2 tile radius

Once you run out of cards, you reshuffle and lose an energy.

Once you either run out of energy or health, the game ends.

Enemies

  • SLIME: Stationary, damage the player when stepped on.
  • SAW: Moves across the screen whilst destroying anything in its path.

Both enemies die when shocked.

Tiles

  • NORMAL DIRT: One Drill
  • HARD DIRT: Two Drills
  • HARDER DIRT: Three Drills
  • ROCK: Four Drills

Pickups

  • BRONZE COIN:  One Point
  • SILVER COIN: Five Points
  • GOLD COIN: Ten Points
  • BLUE GEM: Twenty-Five Points
  • YELLOW GEM: Fifty Points
  • GREEN GEM: One Hundred Points
  • RED GEM: Two Hundred Points

We were able to get these modifiers into the final product:

  • Xephos and Honeydew - Make a game that involves digging! Don’t dig too deep though!
  • Drink More Glurp - Put some aliens in it!
  • Pitch, Please - Make it a cardslinger

Made in St Louis using  HaxeFlixel.


Tim and Naomi Hely, the creators
Platforms
Release date
Developer
Axol Studio
Age rating
Not rated

System requirements for PC

System requirements for Web

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Last Modified: Dec 7, 2020

Where to buy

itch.io