RPG Rogue-Like Prototype
About
An Attempt at creating a rogue-like rpg.
Controls:
use mouse on main menu.
Movement: W-A-S-D
Enter/Exit Attack mode: Q
Once in attack mode, select target with mouse cursor and left-click
Check Inventory: i
Open Pause Menu: ESC
I may return to this at some point as a lot of the "basic" mechanics have been implemented (Stat and Skill modifiers are in place, just need items to make use of the different skills). Things left to do: Level up mechanics, picking up/dropping items, add more items, enemy variety/difficulty, more rooms. Basically, the things that make this kind of game fun.