Rube Goldberg Machine Practice
About
The project is the assignment one of week 1 unity class. It is supposed to be as practice and getting familiar with the basic user interface and function through building a Rube Goldberg Machine system.
The practice incorporate the study and use of creating objects, basic physics of the software engine like colliders and rigidbody, the process of rendering with texture materials and lighting systems, basic camera settings, etc.
The four-floored structure I build is a space for laying out several different paths to tryout different uses of the points above.
System requirements for PC
System requirements for macOS
Last Modified: Jan 29, 2021
Where to buy
itch.io