Run Far: A Cool Prototype
About
This is a prototype. Expect bugs.
Run Far is a first person parkour game with an emphasis on movement and a laid back atmosphere. We invite you, the gamers, to play the prototype.
The gameplay mechanics in Run Far put a heavy emphasis on freedom of movement and verticality. In the final game, the player will face new obstacles and be given new abilities as they progress through the game, doing all sorts of tasks to earn some do$h.
Run Far is heavily influenced by games like Jet Set Radio and the Tony Hawk's Pro Skater series. Other influences include the works of Shinichirō Watanabe and Isaac Asimov.
Would you play a full game with these gameplay mechanics?
What did you like/dislike about the prototype?
Let us know your thoughts!
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Email: teamporpoise[at]gmail[dot]com
The Team
Design Mage: Eero Turkia [Web - Twitter]
Audio Wizard: Joost Kraaijenbrink [Web - Twitter]
Art Sorceress: Elina Sievänen [DeviantArt - Twitter]