Ruok

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About

Ruok

King of the Hill tower defense game with a non explicit subversive light visual narrative.

We set out to create a game-jam game based around the theme 'Bastion' and we settled on creating 'Ruok' in under 43 hours. 

The desired end result was that we wanted players to realize that to win Ruok you would need to leave your bastion defenseless and let what the player thinks are enemies (which are actually healing the players heart) pass and hug the heart of the player. Symbolizing letting go of your emotional defenses to allow love back into your heart.

The name being based on the acronym 'Are you okay?".

Note: Starting difficulty is quite low and the scaling on difficulty over time is too high. 

Team Thumb

AIE Game Jam 2020

Max Winzar

Brendan Mcmonagle

Tim Berry-Porter

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Max Winzar
Age rating
Not rated

System requirements for PC

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Last Modified: Sep 28, 2020

Where to buy

itch.io