Sacrifly
About
# Sacrifly
Old-school space shooter where you sacrifice everything from movement speed to FPS to regain HP.
## About
Coming soon (after a few good hours of sleep)
## Controls
Recommended hand placement:
Left hand on WASD and right hand on arrow keys (no mouse).
* W/S: Scroll between your sacrifice options
* A/D: Sacrifice (red) or Unsacrifice(blue)
* Left/Right arrows: Rotate ship
## Development notes
### Lesson learned
For the love of god, keep your scope down! I always end up doing this. I get excited about an idea and try to make a full game in 48h. I should've focused on the one mechanic of sacrifing vital aspects of the game and make something simpler.
### Problems:
I didn't have much time for polishing at all, here are my major concerns:
* No audio! SFX is just sitting in a folder in the project, but I had no time to implement it. Didn't have time for music.
* No particle effects! I had a bunch of ideas for particle effects, especially for the rocket boosters and coming out from the edges of the game screen.
* The tutorial is really bad and confusing. Originally I wanted a walkthrough where I take you through all the UI of the game, but there was no time for this :(. Sorry!
* Bad balancing (too high chance for HP drops, enemies are too easy, some things are not worth sacrificing at all, etc). I literally added 6 waves the last 2 minutes.
* Graphics are mediocre at best and there are no scene transitions. Lots of other graphical inconsistencies I wanted to fix as well, for example the warped screen borders in the main menu and the game over menu.
### Other info
* I spent around 20 hours into making this game (streamed on https://www.twitch.tv/lemorrow/).