Safe Line
About
Safe Line is a 2.5D platformer with puzzle elements based far far away in outer space in a time we call...well...."now".
It is a Submission for the 2021's Game Makers Toolkit Game Jam.
The Jam's topic was 'Joined Together' - in our take on that topic you have to throw your buddy who is joined with you on your safe line over obsticles. Once he landed, he can pull you over to his new location. Cross those obsticles and find your fastest way to the Space capsule to escape you ship to get back to earth.
So get yo ass up in here, its gonna be a bumpy ride and were already late. ;P
Team:
Game Design / Programming - Clemens Spitzer (Itch: clemna)
Programming - Filip Andrzejewski (https://lastwitcher.itch.io/)
Character/Environment Art - Vincent Wapsa (https://www.artstation.com/vincewapsa)
Environment Art - Kim Körner
Music:
"Space X-plorers" - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Sneaky Snitch" (1000% slower) - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Textures:
Contains materials & textures from ambientCG.com, licensed under CC0 1.0 Universal.